Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
908 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200050A RID: 1290
[Token(Token = "0x200050A")]
public class PlayerWorldCollisionConfig : MonoBehaviour
{
// Token: 0x170006B1 RID: 1713
// (get) Token: 0x06002640 RID: 9792 RVA: 0x0009A500 File Offset: 0x00098700
[Token(Token = "0x170006B1")]
public DEGBNPEHNBP GKAPKAKEAIL
{
[Token(Token = "0x6002640")]
[Address(RVA = "0x411540", Offset = "0x410540", VA = "0x180411540")]
get
{
return this.playerCollisionType;
}
}
// Token: 0x06002641 RID: 9793 RVA: 0x0009A514 File Offset: 0x00098714
[Token(Token = "0x6002641")]
[Address(RVA = "0x7960D0", Offset = "0x7950D0", VA = "0x1807960D0")]
public PlayerWorldCollisionConfig()
{
}
// Token: 0x04001F61 RID: 8033
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001F61")]
[SerializeField]
private DEGBNPEHNBP playerCollisionType = (DEGBNPEHNBP)((ulong)2L);
}