Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

34 lines
969 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Animation
{
// Token: 0x02001112 RID: 4370
[Token(Token = "0x2001112")]
[MMOINKHEKJF("Rotation/Default", "Tween from the current rotation to default value")]
[Serializable]
public class RotationDefaultTransition : RotationTransition
{
// Token: 0x17001094 RID: 4244
// (get) Token: 0x060061A5 RID: 24997 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x17001094")]
protected override Quaternion Target
{
[Token(Token = "0x60061A5")]
[Address(RVA = "0x12986A0", Offset = "0x12976A0", VA = "0x1812986A0", Slot = "8")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x060061A6 RID: 24998 RVA: 0x00154314 File Offset: 0x00152514
[Token(Token = "0x60061A6")]
[Address(RVA = "0x1BC8210", Offset = "0x1BC7210", VA = "0x181BC8210")]
public RotationDefaultTransition()
{
}
}
}