Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
863 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Theme
{
// Token: 0x02000823 RID: 2083
[Token(Token = "0x2000823")]
[Serializable]
public class DepthPalette
{
// Token: 0x17000A2D RID: 2605
// (get) Token: 0x06003A4C RID: 14924 RVA: 0x000F08C4 File Offset: 0x000EEAC4
[Token(Token = "0x17000A2D")]
public float Depth
{
[Token(Token = "0x6003A4C")]
[Address(RVA = "0x5ABDD0", Offset = "0x5AADD0", VA = "0x1805ABDD0")]
get
{
return this.depth;
}
}
// Token: 0x06003A4D RID: 14925 RVA: 0x000F08D8 File Offset: 0x000EEAD8
[Token(Token = "0x6003A4D")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public DepthPalette()
{
}
// Token: 0x04003230 RID: 12848
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003230")]
[SerializeField]
private float depth;
}
}