Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

23 lines
473 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatars
{
// Token: 0x0200246A RID: 9322
[Token(Token = "0x200246A")]
[Serializable]
public struct AvatarHairPatternOverride
{
// Token: 0x04009C34 RID: 39988
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4009C34")]
public AvatarHairPattern Pattern;
// Token: 0x04009C35 RID: 39989
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4009C35")]
public Texture2D Texture;
}
}