Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

33 lines
816 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Avatars.Face
{
// Token: 0x020024C9 RID: 9417
[Token(Token = "0x20024C9")]
[CreateAssetMenu]
public sealed class NoseFaceFeature : FaceFeature
{
// Token: 0x17002731 RID: 10033
// (get) Token: 0x0600F114 RID: 61716 RVA: 0x00371AA4 File Offset: 0x0036FCA4
[Token(Token = "0x17002731")]
public override FaceFeatureType FaceFeatureType
{
[Token(Token = "0x600F114")]
[Address(RVA = "0x4E86A0", Offset = "0x4E76A0", VA = "0x1804E86A0", Slot = "4")]
get
{
return FaceFeatureType.Nose;
}
}
// Token: 0x0600F115 RID: 61717 RVA: 0x00371AB4 File Offset: 0x0036FCB4
[Token(Token = "0x600F115")]
[Address(RVA = "0x1D0F080", Offset = "0x1D0E080", VA = "0x181D0F080")]
public NoseFaceFeature()
{
}
}
}