Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

94 lines
2.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02002165 RID: 8549
[Token(Token = "0x2002165")]
[Serializable]
public struct BodyAnimationMask
{
// Token: 0x0600D88B RID: 55435 RVA: 0x0031B298 File Offset: 0x00319498
[Token(Token = "0x600D88B")]
[Address(RVA = "0x19F2850", Offset = "0x19F1850", VA = "0x1819F2850")]
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float LIMOILDIGKF)
{
float rightHandMask = ACMPNADEJAI.RightHandMask;
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
float num = Mathf.Lerp(rightHandMask3, rightHandMask3, LIMOILDIGKF);
float num2;
num = num2;
MEMEKPKJBDC.RightHandMask = num;
return MEMEKPKJBDC;
}
// Token: 0x0600D88C RID: 55436 RVA: 0x0031B2D4 File Offset: 0x003194D4
[Token(Token = "0x600D88C")]
[Address(RVA = "0x19F2720", Offset = "0x19F1720", VA = "0x1819F2720")]
public static BodyAnimationMask ADPELJHGHKK(BodyAnimationMask MEMEKPKJBDC, BodyAnimationMask ACMPNADEJAI, float FDCIMMJKMLD, float LGAFOCKAABF, float ENBHDOHPOAB)
{
float rightHandMask = ACMPNADEJAI.RightHandMask;
float rightHandMask2 = ACMPNADEJAI.RightHandMask;
float rightHandMask3 = ACMPNADEJAI.RightHandMask;
float num2;
float num = num2;
MEMEKPKJBDC.RightHandMask = num;
return MEMEKPKJBDC;
}
// Token: 0x0600D88D RID: 55437 RVA: 0x0031B304 File Offset: 0x00319504
[Token(Token = "0x600D88D")]
[Address(RVA = "0x19F2980", Offset = "0x19F1980", VA = "0x1819F2980")]
public bool OFIMBNDBMAO(BodyAnimationMask HPKICPNGMDJ)
{
float rightHandMask = HPKICPNGMDJ.RightHandMask;
bool flag;
if (!flag)
{
return;
}
float rightHandMask2 = HPKICPNGMDJ.RightHandMask;
float leftHandMask = this.LeftHandMask;
bool flag2;
if (flag2)
{
float rightHandMask3 = HPKICPNGMDJ.RightHandMask;
return FJFHDHBBFKE.BAHBPFFNNJO(leftHandMask, rightHandMask3, 0.01f);
}
}
// Token: 0x040089D9 RID: 35289
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40089D9")]
public float HeadMask;
// Token: 0x040089DA RID: 35290
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40089DA")]
public float LeftHandMask;
// Token: 0x040089DB RID: 35291
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40089DB")]
public float RightHandMask;
// Token: 0x040089DC RID: 35292
[Token(Token = "0x40089DC")]
public static readonly BodyAnimationMask One;
// Token: 0x040089DD RID: 35293
[Token(Token = "0x40089DD")]
public static readonly BodyAnimationMask Zero;
// Token: 0x040089DE RID: 35294
[Token(Token = "0x40089DE")]
public static readonly BodyAnimationMask HeadOnly;
// Token: 0x040089DF RID: 35295
[Token(Token = "0x40089DF")]
public static readonly BodyAnimationMask HandsOnly;
}
}