Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
969 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Consumable
{
// Token: 0x02002422 RID: 9250
[Token(Token = "0x2002422")]
public class CustomKOConsumableItem : ConsumableItem
{
// Token: 0x1700257D RID: 9597
// (get) Token: 0x0600EB37 RID: 60215 RVA: 0x003610C0 File Offset: 0x0035F2C0
[Token(Token = "0x1700257D")]
public CustomKOEffect BLGOJIKBOFB
{
[Token(Token = "0x600EB37")]
[Address(RVA = "0x417710", Offset = "0x416710", VA = "0x180417710")]
get
{
return this.customKOPrefab;
}
}
// Token: 0x0600EB38 RID: 60216 RVA: 0x003610D4 File Offset: 0x0035F2D4
[Token(Token = "0x600EB38")]
[Address(RVA = "0x1D7FD00", Offset = "0x1D7ED00", VA = "0x181D7FD00")]
public CustomKOConsumableItem()
{
}
// Token: 0x04009AA4 RID: 39588
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4009AA4")]
[SerializeField]
[Header("KO Customization")]
protected CustomKOEffect customKOPrefab;
}
}