Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

41 lines
1019 B
C#

using System;
using Cpp2IlInjected;
using Pathfinding;
using UnityEngine;
namespace RecRoom.Core.AI
{
// Token: 0x02003510 RID: 13584
[Token(Token = "0x2003510")]
public class NavMeshLoader : MonoBehaviour
{
// Token: 0x06017A31 RID: 96817 RVA: 0x005844E4 File Offset: 0x005826E4
[Token(Token = "0x6017A31")]
[Address(RVA = "0x1C94010", Offset = "0x1C93010", VA = "0x181C94010")]
private void Start()
{
TextAsset textAsset = this.navMeshData;
int num = 0;
if (textAsset != num)
{
AstarData data = AstarPath.active.data;
byte[] bytes = this.navMeshData.bytes;
bool flag = data.DeserializeGraphs(bytes);
}
}
// Token: 0x06017A32 RID: 96818 RVA: 0x0058452C File Offset: 0x0058272C
[Token(Token = "0x6017A32")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public NavMeshLoader()
{
}
// Token: 0x0400F5F8 RID: 62968
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400F5F8")]
[SerializeField]
private TextAsset navMeshData;
}
}