Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

30 lines
810 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Equipment
{
// Token: 0x02002F92 RID: 12178
[Token(Token = "0x2002F92")]
public class EquipmentWardrobeRuntimeConfig : ScriptableObject
{
// Token: 0x060148EF RID: 84207 RVA: 0x004C07C0 File Offset: 0x004BE9C0
[Token(Token = "0x60148EF")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
public EquipmentWardrobeRuntimeConfig()
{
}
// Token: 0x0400D593 RID: 54675
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D593")]
public List<EquipmentSkinMappingData> toolSkinMaps;
// Token: 0x0400D594 RID: 54676
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D594")]
public List<EquipmentSkinSelectionData> defaultUnlockedSelections;
}
}