Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

84 lines
2.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core
{
// Token: 0x02002D95 RID: 11669
[Token(Token = "0x2002D95")]
[Serializable]
public struct ScreenCameraTargetingData
{
// Token: 0x06013B3F RID: 80703 RVA: 0x0048F310 File Offset: 0x0048D510
[Token(Token = "0x6013B3F")]
[Address(RVA = "0x1560510", Offset = "0x155F510", VA = "0x181560510")]
public static ScreenCameraTargetingData ADPELJHGHKK(ScreenCameraTargetingData LONDCJPNKKN, ScreenCameraTargetingData PCEJJILDLGD, float LIMOILDIGKF)
{
float maxPitchOffsetMultiplier = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float y = PCEJJILDLGD.PivotToCameraOffset.y;
float maxPitchOffsetMultiplier2 = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float y2 = PCEJJILDLGD.PivotToCameraOffset.y;
float maxPitchOffsetMultiplier3 = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float maxPitchOffsetMultiplier4 = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float maxPitchOffsetMultiplier5 = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float maxPitchOffsetMultiplier6 = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float num = PCEJJILDLGD.MaxPitchOffsetMultiplier;
float num3;
float num2 = Mathf.Lerp(num3, num, y);
LONDCJPNKKN.TargetToPivotOffset = num2;
float num4;
num = num4;
LONDCJPNKKN.PivotToCameraOffset.y = num;
LONDCJPNKKN.MaxPitchOffsetMultiplier = num;
return LONDCJPNKKN;
}
// Token: 0x170036B4 RID: 14004
// (get) Token: 0x06013B40 RID: 80704 RVA: 0x0048F3A8 File Offset: 0x0048D5A8
[Token(Token = "0x170036B4")]
public static ScreenCameraTargetingData Default
{
[Token(Token = "0x6013B40")]
[Address(RVA = "0x1560800", Offset = "0x155F800", VA = "0x181560800")]
get
{
}
}
// Token: 0x0400CC59 RID: 52313
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400CC59")]
public Vector3 TargetToPivotOffset;
// Token: 0x0400CC5A RID: 52314
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400CC5A")]
public Vector3 PivotToCameraOffset;
// Token: 0x0400CC5B RID: 52315
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400CC5B")]
public float fieldOfViewMultiplier;
// Token: 0x0400CC5C RID: 52316
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400CC5C")]
public float MinPitchAngleFromUp;
// Token: 0x0400CC5D RID: 52317
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400CC5D")]
public float MinPitchAngleFromDown;
// Token: 0x0400CC5E RID: 52318
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400CC5E")]
public float MinPitchOffsetMultiplier;
// Token: 0x0400CC5F RID: 52319
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400CC5F")]
public float MaxPitchOffsetMultiplier;
}
}