30 lines
810 B
C#
30 lines
810 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020003FE RID: 1022
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[Token(Token = "0x20003FE")]
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public class RoleChipSpawnHint : SingletonMonoBehaviour<RoleChipSpawnHint>
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{
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// Token: 0x06002006 RID: 8198 RVA: 0x000829F4 File Offset: 0x00080BF4
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[Token(Token = "0x6002006")]
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[Address(RVA = "0x124B840", Offset = "0x124A840", VA = "0x18124B840")]
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private void OnDrawGizmos()
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{
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Transform transform = base.transform;
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Vector3 vector;
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float z = vector.z;
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Transform transform2 = base.transform;
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Vector3 vector2;
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float z2 = vector2.z;
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float z3 = Vector3.right.z;
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}
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// Token: 0x06002007 RID: 8199 RVA: 0x00082A34 File Offset: 0x00080C34
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[Token(Token = "0x6002007")]
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[Address(RVA = "0x124B9A0", Offset = "0x124A9A0", VA = "0x18124B9A0")]
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public RoleChipSpawnHint()
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{
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}
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}
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