Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

450 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using AGUI.StackedUI;
using Cpp2IlInjected;
using RecRoom;
using RecRoom.Core;
using RecRoom.Core.Comfort;
using RecRoom.Players.Watch;
using TMPro;
using UnityEngine;
// Token: 0x0200072A RID: 1834
[Token(Token = "0x200072A")]
public class RoomWarningsScreen : WatchUIFlow
{
// Token: 0x170008E3 RID: 2275
// (get) Token: 0x06003596 RID: 13718 RVA: 0x000DB6D8 File Offset: 0x000D98D8
// (set) Token: 0x06003597 RID: 13719 RVA: 0x000DB6FC File Offset: 0x000D98FC
[Token(Token = "0x170008E3")]
private bool JJKNEHADEBO
{
[Token(Token = "0x6003596")]
[Address(RVA = "0x1250EB0", Offset = "0x124FEB0", VA = "0x181250EB0")]
get
{
EFEFMHJPJIJ jfmoegcpnac = this.JFMOEGCPNAC;
int num = 0;
num += num;
num++;
throw new NullReferenceException();
}
[Token(Token = "0x6003597")]
[Address(RVA = "0x1250F80", Offset = "0x124FF80", VA = "0x181250F80")]
set
{
EFEFMHJPJIJ jfmoegcpnac = this.JFMOEGCPNAC;
int num = 0;
num += num;
num++;
}
}
// Token: 0x06003598 RID: 13720 RVA: 0x000DB720 File Offset: 0x000D9920
[Token(Token = "0x6003598")]
[Address(RVA = "0x124FEE0", Offset = "0x124EEE0", VA = "0x18124FEE0", Slot = "6")]
protected override void Awake()
{
base..ctor();
EFEFMHJPJIJ efefmhjpjij;
this.JFMOEGCPNAC = efefmhjpjij;
}
// Token: 0x06003599 RID: 13721 RVA: 0x000DB744 File Offset: 0x000D9944
[Token(Token = "0x6003599")]
[Address(RVA = "0x1251060", Offset = "0x1250060", VA = "0x181251060")]
public void Show(KLCOGEIGEBJ DDEGOJKBEAN, ONCGMPLDEPM AAHGIGHAIFI, Action<bool> AJDAIOPMCHJ, [Optional] Action JBOBBCBPJEB, [Optional] string NOENGDPKGPP)
{
if (DDEGOJKBEAN != 0)
{
this.BCBFPMIMGHJ = 0;
this.EBDCIFINPNK = DDEGOJKBEAN;
this.FPFIPJEKAIB = AAHGIGHAIFI;
this.NBDCIDMGHNA = AJDAIOPMCHJ;
this.FFHEADALFEO();
string text = this.cancelButton.label.text;
WatchUI <LBNLPAIAGHF>k__BackingField = this.<LBNLPAIAGHF>k__BackingField;
int num = 0;
<LBNLPAIAGHF>k__BackingField.PushFlow(this, num);
if (this.<LBNLPAIAGHF>k__BackingField.OHPDNGENFJL.KGCJLAOBAHL)
{
return;
}
WatchMenuProjector watchMenuProjector = this.<LBNLPAIAGHF>k__BackingField.OHPDNGENFJL;
int num2 = 0;
watchMenuProjector.AuthorityOpenMenuDetached(num2 != 0);
}
Debug.LogError("Cannot show RoomWarningsScreen for null room!");
}
// Token: 0x0600359A RID: 13722 RVA: 0x000DB7D4 File Offset: 0x000D99D4
[Token(Token = "0x600359A")]
[Address(RVA = "0x12501B0", Offset = "0x124F1B0", VA = "0x1812501B0")]
private void FFHEADALFEO()
{
GPDIAKNEBKH <BGFMGLJNNOK>k__BackingField = this.EBDCIFINPNK.<BGFMGLJNNOK>k__BackingField;
GameObject gameObject = this.warningsGameobject;
if (<BGFMGLJNNOK>k__BackingField != GPDIAKNEBKH.None)
{
ulong num;
gameObject.SetActive(num != 0UL);
KLCOGEIGEBJ ebdcifinpnk = this.EBDCIFINPNK;
TextMeshProUGUI textMeshProUGUI = this.warningsTitleText;
string <LGACIEKBLBM>k__BackingField = ebdcifinpnk.<LGACIEKBLBM>k__BackingField;
string text = "^" + <LGACIEKBLBM>k__BackingField + " contains:";
string text2 = textMeshProUGUI.text;
bool flag;
this.scaryWarning.SetActive(flag);
GameObject gameObject2 = this.matureWarning;
bool flag2;
flag = flag2;
gameObject2.SetActive(flag);
GameObject gameObject3 = this.lightsWarning;
flag = flag2;
flag = flag2;
bool flag3;
flag = flag3;
gameObject3.SetActive(flag);
GameObject gameObject4 = this.motionWarning;
flag = flag3;
flag = flag3;
bool flag4;
flag = flag4;
gameObject4.SetActive(flag);
GameObject gameObject5 = this.violenceWarning;
flag = flag4;
flag = flag4;
bool flag5;
flag = flag5;
gameObject5.SetActive(flag);
GameObject gameObject6 = this.playerReportsWarning;
flag = flag5;
flag = flag5;
bool flag6;
flag = flag6;
gameObject6.SetActive(flag);
flag = flag6;
bool flag7;
if (flag7)
{
string <GNINPCNNPLF>k__BackingField = this.EBDCIFINPNK.<GNINPCNNPLF>k__BackingField;
if (!flag7)
{
KLCOGEIGEBJ ebdcifinpnk2 = this.EBDCIFINPNK;
string text3 = this.customWarningText.text;
}
}
string text4 = this.customWarningText.text;
}
int num2 = 0;
gameObject.SetActive(num2 != 0);
string text5 = this.barriersText.text;
GameObject gameObject7 = this.switchLocomotionText.gameObject;
int num3 = 0;
gameObject7.SetActive(num3 != 0);
GameObject gameObject8 = this.comfortModeGameobject;
int num4 = 0;
gameObject8.SetActive(num4 != 0);
ONCGMPLDEPM fpfipjekaib = this.FPFIPJEKAIB;
Button3D button3D = this.continueButton;
bool <JFEJDJFNCAI>k__BackingField = fpfipjekaib.<JFEJDJFNCAI>k__BackingField;
button3D.FFDOINJEHMM = <JFEJDJFNCAI>k__BackingField;
ONCGMPLDEPM fpfipjekaib2 = this.FPFIPJEKAIB;
if (!fpfipjekaib2.<JFEJDJFNCAI>k__BackingField)
{
string text6;
if (!fpfipjekaib2.<GIOAMJGPAIC>k__BackingField)
{
if (!fpfipjekaib2.<CLEOFBADPLE>k__BackingField && !fpfipjekaib2.<EFAOOJPCEEC>k__BackingField)
{
if (!fpfipjekaib2.<MGBPAMJMDNP>k__BackingField)
{
}
bool inScreenDisplayMode = SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB;
if (inScreenDisplayMode)
{
}
}
string[] array = new string[5];
if ("^" != 0)
{
}
array[0] = "^";
text6 = this.EBDCIFINPNK.<LGACIEKBLBM>k__BackingField;
if (text6 != 0)
{
}
array[1] = text6;
if (" is not available for " != 0)
{
}
array[2] = " is not available for ";
if ("Junior accounts" != 0)
{
}
array[3] = "Junior accounts";
if ("." != 0)
{
}
}
text6 = "walking";
if ("{il2cpp field on \".\", offset 0x14}" == (ulong)2L)
{
text6 = "teleport";
}
TextMeshProUGUI textMeshProUGUI2 = this.barriersText;
string[] array2 = new string[5];
if ("^" != 0)
{
}
array2[0] = "^";
string <LGACIEKBLBM>k__BackingField2 = this.EBDCIFINPNK.<LGACIEKBLBM>k__BackingField;
if (<LGACIEKBLBM>k__BackingField2 != 0)
{
}
array2[1] = <LGACIEKBLBM>k__BackingField2;
if (" requires " != 0)
{
}
array2[2] = " requires ";
if (text6 != 0)
{
}
array2[3] = text6;
if (" locomotion." != 0)
{
}
array2[4] = " locomotion.";
string text7 = string.Concat(array2);
string text8 = textMeshProUGUI2.text;
ONCGMPLDEPM fpfipjekaib3 = this.FPFIPJEKAIB;
if (fpfipjekaib3.<GIOAMJGPAIC>k__BackingField)
{
if (fpfipjekaib3.<GFAIOEMPNGJ>k__BackingField == LocalPlayerController.JJKKCDNKBJI.VR_WALK)
{
GameObject gameObject9 = this.comfortModeGameobject;
int num5 = 0;
ulong num6;
gameObject9.SetActive(num6 != 0UL);
ToggleButton3D toggleButton3D = this.comfortModeToggle;
EFEFMHJPJIJ jfmoegcpnac = this.JFMOEGCPNAC;
int num7 = 0;
if (num7 < num5)
{
num7 += num7;
num7++;
}
toggleButton3D.BOHIGPFGJBA = num7 != 0;
}
ulong num8;
this.switchLocomotionText.gameObject.SetActive(num8 != 0UL);
TextMeshProUGUI textMeshProUGUI3 = this.switchLocomotionText;
string text9 = "Continuing will switch you to " + "walking" + " locomotion.";
string text10 = textMeshProUGUI3.text;
ulong num9;
this.continueButton.FFDOINJEHMM = num9 != 0UL;
}
}
}
// Token: 0x0600359B RID: 13723 RVA: 0x000DBB94 File Offset: 0x000D9D94
[Token(Token = "0x600359B")]
[Address(RVA = "0x124FFE0", Offset = "0x124EFE0", VA = "0x18124FFE0")]
public void Button_Continue()
{
LocalPlayerController.JJKKCDNKBJI <GFAIOEMPNGJ>k__BackingField = this.FPFIPJEKAIB.<GFAIOEMPNGJ>k__BackingField;
if (<GFAIOEMPNGJ>k__BackingField != LocalPlayerController.JJKKCDNKBJI.VR_TELEPORT)
{
if (<GFAIOEMPNGJ>k__BackingField != LocalPlayerController.JJKKCDNKBJI.VR_WALK)
{
goto IL_34;
}
SingletonMonoBehaviour.ONCPNMDGGKG.SetMovementModeForNextRoom(NECMHJJILHF.WALK);
this.HMEJBEFCCCK();
}
LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num = 0;
instance.SetMovementModeForNextRoom((NECMHJJILHF)num);
IL_34:
KLCOGEIGEBJ ebdcifinpnk = this.EBDCIFINPNK;
HashSet<long> hfafemkmjjl = SessionManager.HFAFEMKMJJL;
long <DOFDAMHCJLP>k__BackingField = ebdcifinpnk.<DOFDAMHCJLP>k__BackingField;
bool flag = hfafemkmjjl.Add(<DOFDAMHCJLP>k__BackingField);
this.<LBNLPAIAGHF>k__BackingField.Button_PopFlow();
this.NBDCIDMGHNA(1);
}
// Token: 0x0600359C RID: 13724 RVA: 0x000DBC14 File Offset: 0x000D9E14
[Token(Token = "0x600359C")]
[Address(RVA = "0x124FFB0", Offset = "0x124EFB0", VA = "0x18124FFB0")]
public void Button_Cancel()
{
Action bcbfpmimghj = this.BCBFPMIMGHJ;
if (bcbfpmimghj != 0)
{
bcbfpmimghj();
}
base.Button_ExitFlow();
}
// Token: 0x0600359D RID: 13725 RVA: 0x000DBC38 File Offset: 0x000D9E38
[Token(Token = "0x600359D")]
[Address(RVA = "0x1250CE0", Offset = "0x124FCE0", VA = "0x181250CE0")]
private void HMEJBEFCCCK()
{
ToggleButton3D toggleButton3D = this.comfortModeToggle;
int num = 0;
if ((toggleButton3D.LLJFGDMOOFA ? 1 : 0) == num)
{
SingletonMonoBehaviour.ONCPNMDGGKG.vrLocomotionComfortMode.<FINNCIILKCH>k__BackingField = (long)num;
}
CameraRig instance = SingletonMonoBehaviour.ONCPNMDGGKG;
KLCOGEIGEBJ ebdcifinpnk = this.EBDCIFINPNK;
VRLocomotionComfortMode vrLocomotionComfortMode = instance.vrLocomotionComfortMode;
long <DOFDAMHCJLP>k__BackingField = ebdcifinpnk.<DOFDAMHCJLP>k__BackingField;
vrLocomotionComfortMode.<FINNCIILKCH>k__BackingField = <DOFDAMHCJLP>k__BackingField;
ToggleButton3D toggleButton3D2 = this.comfortModeToggle;
EFEFMHJPJIJ jfmoegcpnac = this.JFMOEGCPNAC;
num += num;
num++;
}
// Token: 0x0600359E RID: 13726 RVA: 0x000DBCBC File Offset: 0x000D9EBC
[Token(Token = "0x600359E")]
[Address(RVA = "0x12511D0", Offset = "0x12501D0", VA = "0x1812511D0")]
public void Toggle_ComfortMode(bool isOn)
{
this.HMEJBEFCCCK();
}
// Token: 0x0600359F RID: 13727 RVA: 0x000DBCD0 File Offset: 0x000D9ED0
[Token(Token = "0x600359F")]
[Address(RVA = "0x1238E90", Offset = "0x1237E90", VA = "0x181238E90")]
public RoomWarningsScreen()
{
}
// Token: 0x04002C32 RID: 11314
[Token(Token = "0x4002C32")]
private const string EMNHKPJOJGH = "CHECK_COMFORT_MODE_PREF";
// Token: 0x04002C33 RID: 11315
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4002C33")]
[SerializeField]
[Header("Warnings")]
private GameObject warningsGameobject;
// Token: 0x04002C34 RID: 11316
[global::Cpp2IlInjected.FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4002C34")]
[SerializeField]
private TextMeshProUGUI warningsTitleText;
// Token: 0x04002C35 RID: 11317
[global::Cpp2IlInjected.FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4002C35")]
[SerializeField]
private GameObject scaryWarning;
// Token: 0x04002C36 RID: 11318
[global::Cpp2IlInjected.FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4002C36")]
[SerializeField]
private GameObject matureWarning;
// Token: 0x04002C37 RID: 11319
[global::Cpp2IlInjected.FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4002C37")]
[SerializeField]
private GameObject lightsWarning;
// Token: 0x04002C38 RID: 11320
[global::Cpp2IlInjected.FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4002C38")]
[SerializeField]
private GameObject motionWarning;
// Token: 0x04002C39 RID: 11321
[global::Cpp2IlInjected.FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4002C39")]
[SerializeField]
private GameObject violenceWarning;
// Token: 0x04002C3A RID: 11322
[global::Cpp2IlInjected.FieldOffset(Offset = "0x100")]
[Token(Token = "0x4002C3A")]
[SerializeField]
private GameObject playerReportsWarning;
// Token: 0x04002C3B RID: 11323
[global::Cpp2IlInjected.FieldOffset(Offset = "0x108")]
[Token(Token = "0x4002C3B")]
[SerializeField]
private TextMeshProUGUI customWarningText;
// Token: 0x04002C3C RID: 11324
[global::Cpp2IlInjected.FieldOffset(Offset = "0x110")]
[Token(Token = "0x4002C3C")]
[SerializeField]
[Header("Barriers")]
private TextMeshProUGUI barriersText;
// Token: 0x04002C3D RID: 11325
[global::Cpp2IlInjected.FieldOffset(Offset = "0x118")]
[Token(Token = "0x4002C3D")]
[SerializeField]
private TextMeshProUGUI switchLocomotionText;
// Token: 0x04002C3E RID: 11326
[global::Cpp2IlInjected.FieldOffset(Offset = "0x120")]
[Token(Token = "0x4002C3E")]
[SerializeField]
[Header("Actions")]
private GameObject comfortModeGameobject;
// Token: 0x04002C3F RID: 11327
[global::Cpp2IlInjected.FieldOffset(Offset = "0x128")]
[Token(Token = "0x4002C3F")]
[SerializeField]
private ToggleButton3D comfortModeToggle;
// Token: 0x04002C40 RID: 11328
[global::Cpp2IlInjected.FieldOffset(Offset = "0x130")]
[Token(Token = "0x4002C40")]
[SerializeField]
private Button3D continueButton;
// Token: 0x04002C41 RID: 11329
[global::Cpp2IlInjected.FieldOffset(Offset = "0x138")]
[Token(Token = "0x4002C41")]
[SerializeField]
private Button3D cancelButton;
// Token: 0x04002C42 RID: 11330
[global::Cpp2IlInjected.FieldOffset(Offset = "0x140")]
[Token(Token = "0x4002C42")]
private KLCOGEIGEBJ EBDCIFINPNK;
// Token: 0x04002C43 RID: 11331
[global::Cpp2IlInjected.FieldOffset(Offset = "0x148")]
[Token(Token = "0x4002C43")]
private Action<bool> NBDCIDMGHNA;
// Token: 0x04002C44 RID: 11332
[global::Cpp2IlInjected.FieldOffset(Offset = "0x150")]
[Token(Token = "0x4002C44")]
private Action BCBFPMIMGHJ;
// Token: 0x04002C45 RID: 11333
[global::Cpp2IlInjected.FieldOffset(Offset = "0x158")]
[Token(Token = "0x4002C45")]
private ONCGMPLDEPM FPFIPJEKAIB;
// Token: 0x04002C46 RID: 11334
[global::Cpp2IlInjected.FieldOffset(Offset = "0x160")]
[Token(Token = "0x4002C46")]
private EFEFMHJPJIJ JFMOEGCPNAC;
}