Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

48 lines
1.2 KiB
C#

using System;
using System.Linq;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020001A5 RID: 421
[Token(Token = "0x20001A5")]
public class ShippingContainer : MonoBehaviour
{
// Token: 0x1700021D RID: 541
// (get) Token: 0x06000D53 RID: 3411 RVA: 0x0003A28C File Offset: 0x0003848C
[Token(Token = "0x1700021D")]
public bool CKCMDJLKLDI
{
[Token(Token = "0x6000D53")]
[Address(RVA = "0x1240DE0", Offset = "0x123FDE0", VA = "0x181240DE0")]
get
{
MeshRenderer[] array = this.lodRenderers;
Func<MeshRenderer, bool> <>9__3_ = ShippingContainer.<>c.<>9__3_0;
if (<>9__3_ == 0)
{
ShippingContainer.<>c.<>9__3_0 = (MeshRenderer rend) => rend.enabled;
}
return Enumerable.Any<MeshRenderer>(array, <>9__3_);
}
}
// Token: 0x06000D54 RID: 3412 RVA: 0x0003A2C8 File Offset: 0x000384C8
[Token(Token = "0x6000D54")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public ShippingContainer()
{
}
// Token: 0x04000A78 RID: 2680
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000A78")]
[SerializeField]
public GameObject[] partRoots;
// Token: 0x04000A79 RID: 2681
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000A79")]
[SerializeField]
public MeshRenderer[] lodRenderers;
}