19 lines
476 B
C#
19 lines
476 B
C#
using System;
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using Cpp2IlInjected;
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namespace ExitGames.Client.Photon
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{
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// Token: 0x02000012 RID: 18
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[Token(Token = "0x2000012")]
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internal static class SerializationProtocolFactory
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{
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// Token: 0x0600006F RID: 111 RVA: 0x0000206A File Offset: 0x0000026A
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[Token(Token = "0x600006F")]
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[Address(RVA = "0x2ED1FA0", Offset = "0x2ED0FA0", VA = "0x182ED1FA0")]
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internal static IProtocol Create(SerializationProtocol serializationProtocol)
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{
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return null;
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}
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}
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}
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