Files
27Aug2021-Cpp2IL-Dump/Photon3Unity3D/ExitGames/Client/Photon/SerializationProtocolFactory.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
476 B
C#

using System;
using Cpp2IlInjected;
namespace ExitGames.Client.Photon
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000012")]
internal static class SerializationProtocolFactory
{
// Token: 0x0600006F RID: 111 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600006F")]
[Address(RVA = "0x2ED1FA0", Offset = "0x2ED0FA0", VA = "0x182ED1FA0")]
internal static IProtocol Create(SerializationProtocol serializationProtocol)
{
return null;
}
}
}