36 lines
785 B
C#
36 lines
785 B
C#
using System;
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using Cpp2IlInjected;
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// Token: 0x0200002D RID: 45
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[Token(Token = "0x200002D")]
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public enum MNNMCOAJAIL : byte
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{
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// Token: 0x040000EB RID: 235
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[Token(Token = "0x40000EB")]
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Custom,
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// Token: 0x040000EC RID: 236
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[Token(Token = "0x40000EC")]
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Steam,
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// Token: 0x040000ED RID: 237
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[Token(Token = "0x40000ED")]
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Facebook,
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// Token: 0x040000EE RID: 238
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[Token(Token = "0x40000EE")]
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Oculus,
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// Token: 0x040000EF RID: 239
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[Token(Token = "0x40000EF")]
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PlayStation,
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// Token: 0x040000F0 RID: 240
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[Token(Token = "0x40000F0")]
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Xbox,
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// Token: 0x040000F1 RID: 241
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[Token(Token = "0x40000F1")]
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Viveport = 10,
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// Token: 0x040000F2 RID: 242
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[Token(Token = "0x40000F2")]
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NintendoSwitch,
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// Token: 0x040000F3 RID: 243
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[Token(Token = "0x40000F3")]
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None = 255
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}
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