Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

49 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace SA.Foundation.Patterns
{
// Token: 0x02000033 RID: 51
[Token(Token = "0x200002D")]
public abstract class SA_SingletonePrefab<T> : MonoBehaviour where T : MonoBehaviour
{
// Token: 0x1700002C RID: 44
// (get) Token: 0x060000FB RID: 251 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002A")]
public static T Instance
{
[Token(Token = "0x60000E2")]
[Address(RVA = "0x2799EE0", Offset = "0x2798EE0", VA = "0x182799EE0")]
get
{
return null;
}
}
// Token: 0x1700002D RID: 45
// (get) Token: 0x060000FC RID: 252 RVA: 0x000024C0 File Offset: 0x000006C0
[Token(Token = "0x1700002B")]
public static bool HasInstance
{
[Token(Token = "0x60000E3")]
[Address(RVA = "0x2799D90", Offset = "0x2798D90", VA = "0x182799D90")]
get
{
return default(bool);
}
}
// Token: 0x060000FD RID: 253 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60000E4")]
[Address(RVA = "0x2796FC0", Offset = "0x2795FC0", VA = "0x182796FC0")]
protected SA_SingletonePrefab()
{
}
// Token: 0x04000038 RID: 56
[Token(Token = "0x400002A")]
protected static T s_instance;
}
}