49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000A")]
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public static class SA_Extensions_Texture2D
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{
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// Token: 0x06000026 RID: 38 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000024")]
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[Address(RVA = "0x10E4590", Offset = "0x10E3590", VA = "0x1810E4590")]
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public static Texture2D Rotate(this Texture2D texture, float angle)
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{
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return null;
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}
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// Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000025")]
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[Address(RVA = "0x10E4670", Offset = "0x10E3670", VA = "0x1810E4670")]
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public static Sprite ToSprite(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000028 RID: 40 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000026")]
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[Address(RVA = "0x10E4660", Offset = "0x10E3660", VA = "0x1810E4660")]
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public static byte[] ToBytesArray(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000029 RID: 41 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000027")]
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[Address(RVA = "0x10E4600", Offset = "0x10E3600", VA = "0x1810E4600")]
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public static string ToBase64String(this Texture2D texture)
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{
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return null;
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}
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// Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000028")]
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[Address(RVA = "0x10E4520", Offset = "0x10E3520", VA = "0x1810E4520")]
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public static Texture2D LoadImageFromBase64(this Texture2D texture, string base64EncodedStrong)
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{
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return null;
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}
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}
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