43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace StansAssets.Foundation.Extensions
|
|
{
|
|
// Token: 0x02000047 RID: 71
|
|
[Token(Token = "0x2000034")]
|
|
public static class GameObjectExtensions
|
|
{
|
|
// Token: 0x06000107 RID: 263 RVA: 0x0000207E File Offset: 0x0000027E
|
|
[Token(Token = "0x60000C2")]
|
|
[Address(RVA = "0x111E4A0", Offset = "0x111D4A0", VA = "0x18111E4A0")]
|
|
public static void SetLayerRecursively(this GameObject gameObject, int layerNumber)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000108 RID: 264 RVA: 0x0000251C File Offset: 0x0000071C
|
|
[Token(Token = "0x60000C3")]
|
|
[Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0")]
|
|
public static int GetLocalIdentifierInFile(GameObject go)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Token: 0x06000109 RID: 265 RVA: 0x00002534 File Offset: 0x00000734
|
|
[Token(Token = "0x60000C4")]
|
|
[Address(RVA = "0x111E470", Offset = "0x111D470", VA = "0x18111E470")]
|
|
public static Bounds GetRendererBounds(this GameObject go)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
|
|
// Token: 0x0600010A RID: 266 RVA: 0x0000254C File Offset: 0x0000074C
|
|
[Token(Token = "0x60000C5")]
|
|
[Address(RVA = "0x111E250", Offset = "0x111D250", VA = "0x18111E250")]
|
|
private static Bounds CalculateBounds(GameObject obj)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
}
|
|
}
|