20 lines
536 B
C#
20 lines
536 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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namespace Valve.VR
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{
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// Token: 0x0200000A RID: 10
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[Token(Token = "0x2000006")]
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[Serializable]
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public class SteamVR_Behaviour_Pose_DeviceIndexChangedEvent : UnityEvent<SteamVR_Behaviour_Pose, SteamVR_Input_Sources, int>
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{
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// Token: 0x0600003F RID: 63 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x600001C")]
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[Address(RVA = "0x8DA7B0", Offset = "0x8D97B0", VA = "0x1808DA7B0")]
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public SteamVR_Behaviour_Pose_DeviceIndexChangedEvent()
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{
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}
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}
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}
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