20 lines
513 B
C#
20 lines
513 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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namespace Valve.VR
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{
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// Token: 0x0200000C RID: 12
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[Token(Token = "0x2000008")]
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[Serializable]
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public class SteamVR_Behaviour_SingleEvent : UnityEvent<SteamVR_Behaviour_Single, SteamVR_Input_Sources, float, float>
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{
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// Token: 0x06000041 RID: 65 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x600001E")]
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[Address(RVA = "0x8DB950", Offset = "0x8DA950", VA = "0x1808DB950")]
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public SteamVR_Behaviour_SingleEvent()
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{
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}
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}
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}
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