21 lines
539 B
C#
21 lines
539 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Valve.VR
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{
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// Token: 0x02000011 RID: 17
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[Token(Token = "0x200000D")]
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[Serializable]
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public class SteamVR_Behaviour_Vector3Event : UnityEvent<SteamVR_Behaviour_Vector3, SteamVR_Input_Sources, Vector3, Vector3>
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{
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// Token: 0x06000046 RID: 70 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000023")]
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[Address(RVA = "0x8E1CD0", Offset = "0x8E0CD0", VA = "0x1808E1CD0")]
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public SteamVR_Behaviour_Vector3Event()
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{
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}
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}
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}
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