Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
809 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002B1 RID: 689
[Token(Token = "0x2000110")]
public struct VREvent_HapticVibration_t
{
// Token: 0x040008FA RID: 2298
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008C2")]
public ulong containerHandle;
// Token: 0x040008FB RID: 2299
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008C3")]
public ulong componentHandle;
// Token: 0x040008FC RID: 2300
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40008C4")]
public float fDurationSeconds;
// Token: 0x040008FD RID: 2301
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40008C5")]
public float fFrequency;
// Token: 0x040008FE RID: 2302
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008C6")]
public float fAmplitude;
}
}