Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
466 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.AddressableAssets
{
// Token: 0x02000022 RID: 34
[Token(Token = "0x2000022")]
[Serializable]
public class AssetReferenceGameObject : AssetReferenceT<GameObject>
{
// Token: 0x0600011C RID: 284 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600011C")]
[Address(RVA = "0x2B2C610", Offset = "0x2B2B610", VA = "0x182B2C610")]
public AssetReferenceGameObject(string guid)
{
}
}
}