Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

43 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement;
using UnityEngine.ResourceManagement.Diagnostics;
namespace UnityEngine.AddressableAssets.Utility
{
// Token: 0x02000031 RID: 49
[Token(Token = "0x2000031")]
internal class DiagnosticInfo
{
// Token: 0x06000157 RID: 343 RVA: 0x00002F84 File Offset: 0x00001184
[Token(Token = "0x6000157")]
[Address(RVA = "0x2B2FF40", Offset = "0x2B2EF40", VA = "0x182B2FF40")]
public DiagnosticEvent CreateEvent(string category, ResourceManager.DiagnosticEventType eventType, int frame, int val)
{
return default(DiagnosticEvent);
}
// Token: 0x06000158 RID: 344 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x6000158")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public DiagnosticInfo()
{
}
// Token: 0x04000081 RID: 129
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000081")]
public string DisplayName;
// Token: 0x04000082 RID: 130
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000082")]
public int ObjectId;
// Token: 0x04000083 RID: 131
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000083")]
public int[] Dependencies;
}
}