Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
1007 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)]
public class AssetReferenceUIRestriction : Attribute
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "7")]
public virtual bool ValidateAsset(Object obj)
{
return default(bool);
}
// Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x6000002")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "8")]
public virtual bool ValidateAsset(string path)
{
return default(bool);
}
// Token: 0x06000003 RID: 3 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x6000003")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public AssetReferenceUIRestriction()
{
}
}
}