Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

53 lines
1.4 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace Unity.Burst
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method)]
public class BurstCompileAttribute : Attribute
{
// Token: 0x17000001 RID: 1
// (set) Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
public FloatMode FloatMode
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x470D10", Offset = "0x46FD10", VA = "0x180470D10")]
[CompilerGenerated]
set
{
}
}
// Token: 0x17000002 RID: 2
// (set) Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000002")]
public FloatPrecision FloatPrecision
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x5F1920", Offset = "0x5F0920", VA = "0x1805F1920")]
[CompilerGenerated]
set
{
}
}
// Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000005")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public BurstCompileAttribute()
{
}
// Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000006")]
[Address(RVA = "0x1227840", Offset = "0x1226840", VA = "0x181227840")]
public BurstCompileAttribute(FloatPrecision floatPrecision, FloatMode floatMode)
{
}
}
}