106 lines
3.0 KiB
C#
106 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.PostProcessing
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{
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// Token: 0x02000089 RID: 137
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[Token(Token = "0x2000066")]
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internal class TextureLerper
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{
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// Token: 0x1700004C RID: 76
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// (get) Token: 0x0600024F RID: 591 RVA: 0x00002082 File Offset: 0x00000282
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[Token(Token = "0x17000043")]
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internal static TextureLerper instance
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{
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[Token(Token = "0x600021A")]
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[Address(RVA = "0xDEB940", Offset = "0xDEA940", VA = "0x180DEB940")]
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get
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{
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return null;
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}
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}
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// Token: 0x06000250 RID: 592 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600021B")]
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[Address(RVA = "0xDEB8B0", Offset = "0xDEA8B0", VA = "0x180DEB8B0")]
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private TextureLerper()
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{
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}
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// Token: 0x06000251 RID: 593 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600021C")]
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[Address(RVA = "0xDEA100", Offset = "0xDE9100", VA = "0x180DEA100")]
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internal void BeginFrame(PostProcessRenderContext context)
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{
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}
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// Token: 0x06000252 RID: 594 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600021D")]
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[Address(RVA = "0xDEA380", Offset = "0xDE9380", VA = "0x180DEA380")]
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internal void EndFrame()
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{
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}
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// Token: 0x06000253 RID: 595 RVA: 0x00002082 File Offset: 0x00000282
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[Token(Token = "0x600021E")]
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[Address(RVA = "0xDEA610", Offset = "0xDE9610", VA = "0x180DEA610")]
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private RenderTexture Get(RenderTextureFormat format, int w, int h, int d = 1, bool enableRandomWrite = false, bool force3D = false)
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{
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return null;
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}
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// Token: 0x06000254 RID: 596 RVA: 0x00002082 File Offset: 0x00000282
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[Token(Token = "0x600021F")]
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[Address(RVA = "0xDEA8C0", Offset = "0xDE98C0", VA = "0x180DEA8C0")]
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internal Texture Lerp(Texture from, Texture to, float t)
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{
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return null;
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}
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// Token: 0x06000255 RID: 597 RVA: 0x00002082 File Offset: 0x00000282
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[Token(Token = "0x6000220")]
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[Address(RVA = "0xDEB0B0", Offset = "0xDEA0B0", VA = "0x180DEB0B0")]
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internal Texture Lerp(Texture from, Color to, float t)
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{
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return null;
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}
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// Token: 0x06000256 RID: 598 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000221")]
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[Address(RVA = "0xDEA130", Offset = "0xDE9130", VA = "0x180DEA130")]
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internal void Clear()
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{
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}
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// Token: 0x040002F7 RID: 759
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[Token(Token = "0x4000244")]
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private static TextureLerper m_Instance;
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// Token: 0x040002F8 RID: 760
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000245")]
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private CommandBuffer m_Command;
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// Token: 0x040002F9 RID: 761
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000246")]
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private PropertySheetFactory m_PropertySheets;
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// Token: 0x040002FA RID: 762
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000247")]
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private PostProcessResources m_Resources;
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// Token: 0x040002FB RID: 763
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000248")]
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private List<RenderTexture> m_Recycled;
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// Token: 0x040002FC RID: 764
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000249")]
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private List<RenderTexture> m_Actives;
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}
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}
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