Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

46 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000040 RID: 64
[Token(Token = "0x2000032")]
[Serializable]
public class SerializedDictionary<K, V> : Dictionary<K, V>, ISerializationCallbackReceiver
{
// Token: 0x0600014B RID: 331 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011C")]
[Address(RVA = "0x30546B0", Offset = "0x30536B0", VA = "0x1830546B0", Slot = "46")]
public void OnBeforeSerialize()
{
}
// Token: 0x0600014C RID: 332 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011D")]
[Address(RVA = "0x3054590", Offset = "0x3053590", VA = "0x183054590", Slot = "47")]
public void OnAfterDeserialize()
{
}
// Token: 0x0600014D RID: 333 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600011E")]
[Address(RVA = "0x3054930", Offset = "0x3053930", VA = "0x183054930")]
public SerializedDictionary()
{
}
// Token: 0x040000EA RID: 234
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C6")]
[SerializeField]
private List<K> m_Keys;
// Token: 0x040000EB RID: 235
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C7")]
[SerializeField]
private List<V> m_Values;
}
}