Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

34 lines
965 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.Rendering.Universal
{
// Token: 0x020000A7 RID: 167
[Token(Token = "0x200008F")]
[ExecuteInEditMode]
[AddComponentMenu("Rendering/2D/Composite Shadow Caster 2D (Experimental)")]
public class CompositeShadowCaster2D : ShadowCasterGroup2D
{
// Token: 0x060002F2 RID: 754 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002D7")]
[Address(RVA = "0x8E9730", Offset = "0x8E8730", VA = "0x1808E9730")]
protected void OnEnable()
{
}
// Token: 0x060002F3 RID: 755 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002D8")]
[Address(RVA = "0x8E96D0", Offset = "0x8E86D0", VA = "0x1808E96D0")]
protected void OnDisable()
{
}
// Token: 0x060002F4 RID: 756 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002D9")]
[Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")]
public CompositeShadowCaster2D()
{
}
}
}