103 lines
3.1 KiB
C#
103 lines
3.1 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal.Internal
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{
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// Token: 0x02000094 RID: 148
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[Token(Token = "0x2000082")]
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public class CopyDepthPass : ScriptableRenderPass
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{
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// Token: 0x170000C4 RID: 196
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// (get) Token: 0x06000290 RID: 656 RVA: 0x000037E0 File Offset: 0x000019E0
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// (set) Token: 0x06000291 RID: 657 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x170000C3")]
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private RenderTargetHandle source
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{
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[Token(Token = "0x6000279")]
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[Address(RVA = "0x483190", Offset = "0x482190", VA = "0x180483190")]
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[CompilerGenerated]
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get
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{
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return default(RenderTargetHandle);
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}
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[Token(Token = "0x600027A")]
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[Address(RVA = "0x483380", Offset = "0x482380", VA = "0x180483380")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x170000C5 RID: 197
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// (get) Token: 0x06000292 RID: 658 RVA: 0x000037F8 File Offset: 0x000019F8
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// (set) Token: 0x06000293 RID: 659 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x170000C4")]
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private RenderTargetHandle destination
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{
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[Token(Token = "0x600027B")]
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[Address(RVA = "0x4831A0", Offset = "0x4821A0", VA = "0x1804831A0")]
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[CompilerGenerated]
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get
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{
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return default(RenderTargetHandle);
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}
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[Token(Token = "0x600027C")]
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[Address(RVA = "0x483390", Offset = "0x482390", VA = "0x180483390")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x06000294 RID: 660 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600027D")]
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[Address(RVA = "0x23EF590", Offset = "0x23EE590", VA = "0x1823EF590")]
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public CopyDepthPass(RenderPassEvent evt, Material copyDepthMaterial)
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{
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}
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// Token: 0x06000295 RID: 661 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600027E")]
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[Address(RVA = "0x23EF580", Offset = "0x23EE580", VA = "0x1823EF580")]
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public void Setup(RenderTargetHandle source, RenderTargetHandle destination)
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{
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}
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// Token: 0x06000296 RID: 662 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600027F")]
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[Address(RVA = "0x23EEDA0", Offset = "0x23EDDA0", VA = "0x1823EEDA0", Slot = "4")]
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public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
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{
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}
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// Token: 0x06000297 RID: 663 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000280")]
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[Address(RVA = "0x23EEEB0", Offset = "0x23EDEB0", VA = "0x1823EEEB0", Slot = "7")]
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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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// Token: 0x06000298 RID: 664 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000281")]
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[Address(RVA = "0x23EF4D0", Offset = "0x23EE4D0", VA = "0x1823EF4D0", Slot = "5")]
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public override void FrameCleanup(CommandBuffer cmd)
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{
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}
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// Token: 0x040003A5 RID: 933
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400032E")]
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private Material m_CopyDepthMaterial;
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// Token: 0x040003A6 RID: 934
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[Token(Token = "0x400032F")]
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private const string m_ProfilerTag = "Copy Depth";
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// Token: 0x040003A7 RID: 935
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4000330")]
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private int m_ScaleBiasId;
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}
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}
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