Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

29 lines
656 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200001E RID: 30
[Token(Token = "0x200001C")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum ShadowResolution
{
// Token: 0x0400006F RID: 111
[Token(Token = "0x4000060")]
_256 = 256,
// Token: 0x04000070 RID: 112
[Token(Token = "0x4000061")]
_512 = 512,
// Token: 0x04000071 RID: 113
[Token(Token = "0x4000062")]
_1024 = 1024,
// Token: 0x04000072 RID: 114
[Token(Token = "0x4000063")]
_2048 = 2048,
// Token: 0x04000073 RID: 115
[Token(Token = "0x4000064")]
_4096 = 4096
}
}