33 lines
636 B
C#
33 lines
636 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TMPro
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{
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// Token: 0x02000071 RID: 113
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[Token(Token = "0x2000046")]
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public interface ITextElement
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{
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// Token: 0x170000F3 RID: 243
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// (get) Token: 0x060003C9 RID: 969
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[Token(Token = "0x170000E0")]
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Material sharedMaterial
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{
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[Token(Token = "0x600035D")]
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[Address(Slot = "0")]
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get;
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}
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// Token: 0x060003CA RID: 970
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[Token(Token = "0x600035E")]
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[Address(Slot = "1")]
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void Rebuild(CanvasUpdate update);
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// Token: 0x060003CB RID: 971
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[Token(Token = "0x600035F")]
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[Address(Slot = "2")]
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int GetInstanceID();
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}
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}
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