207 lines
6.8 KiB
C#
207 lines
6.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace TMPro
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{
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// Token: 0x02000007 RID: 7
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[Token(Token = "0x2000007")]
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public class MaterialReferenceManager
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{
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// Token: 0x17000001 RID: 1
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// (get) Token: 0x06000012 RID: 18 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x17000001")]
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public static MaterialReferenceManager instance
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{
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[Token(Token = "0x6000012")]
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[Address(RVA = "0x5AD800", Offset = "0x5AC800", VA = "0x1805AD800")]
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get
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{
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return null;
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}
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}
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// Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000013")]
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[Address(RVA = "0x5ACE80", Offset = "0x5ABE80", VA = "0x1805ACE80")]
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public static void AddFontAsset(TMP_FontAsset fontAsset)
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{
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}
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// Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000014")]
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[Address(RVA = "0x5ACDE0", Offset = "0x5ABDE0", VA = "0x1805ACDE0")]
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private void AddFontAssetInternal(TMP_FontAsset fontAsset)
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{
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}
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// Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000015")]
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[Address(RVA = "0x5AD210", Offset = "0x5AC210", VA = "0x1805AD210")]
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public static void AddSpriteAsset(TMP_SpriteAsset spriteAsset)
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{
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}
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// Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000016")]
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[Address(RVA = "0x5AD000", Offset = "0x5AC000", VA = "0x1805AD000")]
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private void AddSpriteAssetInternal(TMP_SpriteAsset spriteAsset)
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{
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}
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// Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000017")]
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[Address(RVA = "0x5AD150", Offset = "0x5AC150", VA = "0x1805AD150")]
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public static void AddSpriteAsset(int hashCode, TMP_SpriteAsset spriteAsset)
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{
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}
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// Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000018")]
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[Address(RVA = "0x5AD0A0", Offset = "0x5AC0A0", VA = "0x1805AD0A0")]
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private void AddSpriteAssetInternal(int hashCode, TMP_SpriteAsset spriteAsset)
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{
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}
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// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000019")]
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[Address(RVA = "0x5ACF90", Offset = "0x5ABF90", VA = "0x1805ACF90")]
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public static void AddFontMaterial(int hashCode, Material material)
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{
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}
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// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600001A")]
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[Address(RVA = "0x5ACF20", Offset = "0x5ABF20", VA = "0x1805ACF20")]
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private void AddFontMaterialInternal(int hashCode, Material material)
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{
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}
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// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600001B")]
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[Address(RVA = "0x5ACD50", Offset = "0x5ABD50", VA = "0x1805ACD50")]
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public static void AddColorGradientPreset(int hashCode, TMP_ColorGradient spriteAsset)
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{
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}
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// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600001C")]
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[Address(RVA = "0x5ACCD0", Offset = "0x5ABCD0", VA = "0x1805ACCD0")]
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private void AddColorGradientPreset_Internal(int hashCode, TMP_ColorGradient spriteAsset)
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{
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}
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// Token: 0x0600001D RID: 29 RVA: 0x00002058 File Offset: 0x00000258
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[Token(Token = "0x600001D")]
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[Address(RVA = "0x5AD310", Offset = "0x5AC310", VA = "0x1805AD310")]
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public bool Contains(TMP_FontAsset font)
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{
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return default(bool);
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}
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// Token: 0x0600001E RID: 30 RVA: 0x00002070 File Offset: 0x00000270
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[Token(Token = "0x600001E")]
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[Address(RVA = "0x5AD2B0", Offset = "0x5AC2B0", VA = "0x1805AD2B0")]
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public bool Contains(TMP_SpriteAsset sprite)
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{
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return default(bool);
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}
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// Token: 0x0600001F RID: 31 RVA: 0x00002088 File Offset: 0x00000288
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[Token(Token = "0x600001F")]
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[Address(RVA = "0x5AD4D0", Offset = "0x5AC4D0", VA = "0x1805AD4D0")]
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public static bool TryGetFontAsset(int hashCode, out TMP_FontAsset fontAsset)
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{
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return default(bool);
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}
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// Token: 0x06000020 RID: 32 RVA: 0x000020A0 File Offset: 0x000002A0
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[Token(Token = "0x6000020")]
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[Address(RVA = "0x5AD460", Offset = "0x5AC460", VA = "0x1805AD460")]
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private bool TryGetFontAssetInternal(int hashCode, out TMP_FontAsset fontAsset)
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{
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return default(bool);
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}
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// Token: 0x06000021 RID: 33 RVA: 0x000020B8 File Offset: 0x000002B8
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[Token(Token = "0x6000021")]
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[Address(RVA = "0x5AD6B0", Offset = "0x5AC6B0", VA = "0x1805AD6B0")]
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public static bool TryGetSpriteAsset(int hashCode, out TMP_SpriteAsset spriteAsset)
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{
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return default(bool);
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}
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// Token: 0x06000022 RID: 34 RVA: 0x000020D0 File Offset: 0x000002D0
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[Token(Token = "0x6000022")]
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[Address(RVA = "0x5AD640", Offset = "0x5AC640", VA = "0x1805AD640")]
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private bool TryGetSpriteAssetInternal(int hashCode, out TMP_SpriteAsset spriteAsset)
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{
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return default(bool);
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}
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// Token: 0x06000023 RID: 35 RVA: 0x000020E8 File Offset: 0x000002E8
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[Token(Token = "0x6000023")]
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[Address(RVA = "0x5AD3E0", Offset = "0x5AC3E0", VA = "0x1805AD3E0")]
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public static bool TryGetColorGradientPreset(int hashCode, out TMP_ColorGradient gradientPreset)
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{
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return default(bool);
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}
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// Token: 0x06000024 RID: 36 RVA: 0x00002100 File Offset: 0x00000300
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[Token(Token = "0x6000024")]
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[Address(RVA = "0x5AD370", Offset = "0x5AC370", VA = "0x1805AD370")]
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private bool TryGetColorGradientPresetInternal(int hashCode, out TMP_ColorGradient gradientPreset)
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{
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return default(bool);
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}
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// Token: 0x06000025 RID: 37 RVA: 0x00002118 File Offset: 0x00000318
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[Token(Token = "0x6000025")]
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[Address(RVA = "0x5AD5C0", Offset = "0x5AC5C0", VA = "0x1805AD5C0")]
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public static bool TryGetMaterial(int hashCode, out Material material)
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{
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return default(bool);
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}
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// Token: 0x06000026 RID: 38 RVA: 0x00002130 File Offset: 0x00000330
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[Token(Token = "0x6000026")]
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[Address(RVA = "0x5AD550", Offset = "0x5AC550", VA = "0x1805AD550")]
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private bool TryGetMaterialInternal(int hashCode, out Material material)
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{
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return default(bool);
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}
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// Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000027")]
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[Address(RVA = "0x5AD730", Offset = "0x5AC730", VA = "0x1805AD730")]
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public MaterialReferenceManager()
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{
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}
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// Token: 0x04000009 RID: 9
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[Token(Token = "0x4000009")]
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private static MaterialReferenceManager s_Instance;
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// Token: 0x0400000A RID: 10
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x400000A")]
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private Dictionary<int, Material> m_FontMaterialReferenceLookup;
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// Token: 0x0400000B RID: 11
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400000B")]
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private Dictionary<int, TMP_FontAsset> m_FontAssetReferenceLookup;
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// Token: 0x0400000C RID: 12
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400000C")]
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private Dictionary<int, TMP_SpriteAsset> m_SpriteAssetReferenceLookup;
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// Token: 0x0400000D RID: 13
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400000D")]
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private Dictionary<int, TMP_ColorGradient> m_ColorGradientReferenceLookup;
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}
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}
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