Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

45 lines
1016 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace TMPro
{
// Token: 0x02000066 RID: 102
[Token(Token = "0x200003D")]
[Serializable]
public class TMP_Sprite : TMP_TextElement_Legacy
{
// Token: 0x0600032C RID: 812 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002CA")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public TMP_Sprite()
{
}
// Token: 0x04000324 RID: 804
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40002AF")]
public string name;
// Token: 0x04000325 RID: 805
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40002B0")]
public int hashCode;
// Token: 0x04000326 RID: 806
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x40002B1")]
public int unicode;
// Token: 0x04000327 RID: 807
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40002B2")]
public Vector2 pivot;
// Token: 0x04000328 RID: 808
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40002B3")]
public Sprite sprite;
}
}