Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
522 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000025 RID: 37
[Token(Token = "0x2000025")]
public enum AnimationCullingType
{
// Token: 0x040000B6 RID: 182
[Token(Token = "0x40000B6")]
AlwaysAnimate,
// Token: 0x040000B7 RID: 183
[Token(Token = "0x40000B7")]
BasedOnRenderers,
// Token: 0x040000B8 RID: 184
[Token(Token = "0x40000B8")]
[Obsolete]
BasedOnClipBounds,
// Token: 0x040000B9 RID: 185
[Token(Token = "0x40000B9")]
[Obsolete]
BasedOnUserBounds
}
}