24 lines
453 B
C#
24 lines
453 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000006 RID: 6
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[Token(Token = "0x2000006")]
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public enum AvatarIKGoal
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{
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// Token: 0x04000009 RID: 9
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[Token(Token = "0x4000009")]
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LeftFoot,
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// Token: 0x0400000A RID: 10
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[Token(Token = "0x400000A")]
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RightFoot,
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// Token: 0x0400000B RID: 11
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[Token(Token = "0x400000B")]
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LeftHand,
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// Token: 0x0400000C RID: 12
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[Token(Token = "0x400000C")]
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RightHand
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}
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}
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