Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
908 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000F4 RID: 244
[Token(Token = "0x20000F4")]
public sealed class AddComponentMenu : Attribute
{
// Token: 0x06000A0C RID: 2572 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000A0C")]
[Address(RVA = "0x3231490", Offset = "0x3230490", VA = "0x183231490")]
public AddComponentMenu(string menuName)
{
}
// Token: 0x06000A0D RID: 2573 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000A0D")]
[Address(RVA = "0xE66140", Offset = "0xE65140", VA = "0x180E66140")]
public AddComponentMenu(string menuName, int order)
{
}
// Token: 0x0400044D RID: 1101
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400044D")]
private string m_AddComponentMenu;
// Token: 0x0400044E RID: 1102
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400044E")]
private int m_Ordering;
}
}