25 lines
726 B
C#
25 lines
726 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x020000C3 RID: 195
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[Token(Token = "0x20000C3")]
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public static class HashUnsafeUtilities
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{
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// Token: 0x060007ED RID: 2029 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60007ED")]
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[Address(RVA = "0xE78DA0", Offset = "0xE77DA0", VA = "0x180E78DA0")]
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public unsafe static void ComputeHash128(void* data, ulong dataSize, ulong* hash1, ulong* hash2)
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{
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}
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// Token: 0x060007EE RID: 2030 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60007EE")]
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[Address(RVA = "0xE78E30", Offset = "0xE77E30", VA = "0x180E78E30")]
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public unsafe static void ComputeHash128(void* data, ulong dataSize, Hash128* hash)
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{
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}
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}
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}
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