Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/HashUnsafeUtilities.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

25 lines
726 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000C3 RID: 195
[Token(Token = "0x20000C3")]
public static class HashUnsafeUtilities
{
// Token: 0x060007ED RID: 2029 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007ED")]
[Address(RVA = "0xE78DA0", Offset = "0xE77DA0", VA = "0x180E78DA0")]
public unsafe static void ComputeHash128(void* data, ulong dataSize, ulong* hash1, ulong* hash2)
{
}
// Token: 0x060007EE RID: 2030 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007EE")]
[Address(RVA = "0xE78E30", Offset = "0xE77E30", VA = "0x180E78E30")]
public unsafe static void ComputeHash128(void* data, ulong dataSize, Hash128* hash)
{
}
}
}