27 lines
531 B
C#
27 lines
531 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200009C RID: 156
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[Token(Token = "0x200009C")]
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public enum MeshTopology
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{
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// Token: 0x04000194 RID: 404
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[Token(Token = "0x4000194")]
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Triangles,
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// Token: 0x04000195 RID: 405
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[Token(Token = "0x4000195")]
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Quads = 2,
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// Token: 0x04000196 RID: 406
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[Token(Token = "0x4000196")]
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Lines,
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// Token: 0x04000197 RID: 407
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[Token(Token = "0x4000197")]
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LineStrip,
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// Token: 0x04000198 RID: 408
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[Token(Token = "0x4000198")]
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Points
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}
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}
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