70 lines
1.8 KiB
C#
70 lines
1.8 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000068 RID: 104
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[Token(Token = "0x2000068")]
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public struct Ray
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{
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// Token: 0x06000238 RID: 568 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000238")]
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[Address(RVA = "0x2EF35C0", Offset = "0x2EF25C0", VA = "0x182EF35C0")]
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public Ray(Vector3 origin, Vector3 direction)
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{
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}
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// Token: 0x1700007F RID: 127
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// (get) Token: 0x06000239 RID: 569 RVA: 0x00003318 File Offset: 0x00001518
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[Token(Token = "0x1700007F")]
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public Vector3 origin
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{
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[Token(Token = "0x6000239")]
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[Address(RVA = "0x11B2160", Offset = "0x11B1160", VA = "0x1811B2160")]
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get
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{
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return default(Vector3);
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}
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}
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// Token: 0x17000080 RID: 128
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// (get) Token: 0x0600023A RID: 570 RVA: 0x00003330 File Offset: 0x00001530
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[Token(Token = "0x17000080")]
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public Vector3 direction
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{
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[Token(Token = "0x600023A")]
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[Address(RVA = "0x11B2140", Offset = "0x11B1140", VA = "0x1811B2140")]
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get
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{
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return default(Vector3);
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}
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}
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// Token: 0x0600023B RID: 571 RVA: 0x00003348 File Offset: 0x00001548
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[Token(Token = "0x600023B")]
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[Address(RVA = "0x2EF3370", Offset = "0x2EF2370", VA = "0x182EF3370")]
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public Vector3 GetPoint(float distance)
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{
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return default(Vector3);
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}
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// Token: 0x0600023C RID: 572 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x600023C")]
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[Address(RVA = "0x2EF3470", Offset = "0x2EF2470", VA = "0x182EF3470", Slot = "3")]
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public override string ToString()
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{
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return null;
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}
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// Token: 0x0400010B RID: 267
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400010B")]
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private Vector3 m_Origin;
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// Token: 0x0400010C RID: 268
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[FieldOffset(Offset = "0xC")]
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[Token(Token = "0x400010C")]
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private Vector3 m_Direction;
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}
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}
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