Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

278 lines
9.1 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Events;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine.SceneManagement
{
// Token: 0x02000195 RID: 405
[Token(Token = "0x2000195")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")]
public class SceneManager
{
// Token: 0x170002B9 RID: 697
// (get) Token: 0x06000E0E RID: 3598 RVA: 0x000093A8 File Offset: 0x000075A8
[Token(Token = "0x170002B9")]
public static int sceneCount
{
[Token(Token = "0x6000E0E")]
[Address(RVA = "0xED8550", Offset = "0xED7550", VA = "0x180ED8550")]
[NativeMethod]
[NativeHeader("Runtime/SceneManager/SceneManager.h")]
[StaticAccessor("GetSceneManager()", StaticAccessorType.Dot)]
[NativeMethod("GetSceneCount")]
get
{
return 0;
}
}
// Token: 0x170002BA RID: 698
// (get) Token: 0x06000E0F RID: 3599 RVA: 0x000093C0 File Offset: 0x000075C0
[Token(Token = "0x170002BA")]
public static int sceneCountInBuildSettings
{
[Token(Token = "0x6000E0F")]
[Address(RVA = "0xED8520", Offset = "0xED7520", VA = "0x180ED8520")]
[NativeMethod]
[NativeMethod("GetNumScenesInBuildSettings")]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
get
{
return 0;
}
}
// Token: 0x06000E10 RID: 3600 RVA: 0x000093D8 File Offset: 0x000075D8
[Token(Token = "0x6000E10")]
[Address(RVA = "0xED7580", Offset = "0xED6580", VA = "0x180ED7580")]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
public static Scene GetActiveScene()
{
return default(Scene);
}
// Token: 0x06000E11 RID: 3601 RVA: 0x000093F0 File Offset: 0x000075F0
[Token(Token = "0x6000E11")]
[Address(RVA = "0xED7710", Offset = "0xED6710", VA = "0x180ED7710")]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
public static Scene GetSceneByName(string name)
{
return default(Scene);
}
// Token: 0x06000E12 RID: 3602 RVA: 0x00009408 File Offset: 0x00007608
[Token(Token = "0x6000E12")]
[Address(RVA = "0xED7640", Offset = "0xED6640", VA = "0x180ED7640")]
[NativeThrows]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
public static Scene GetSceneAt(int index)
{
return default(Scene);
}
// Token: 0x06000E13 RID: 3603 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E13")]
[Address(RVA = "0xED7EE0", Offset = "0xED6EE0", VA = "0x180ED7EE0")]
[NativeThrows]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
private static AsyncOperation UnloadSceneAsyncInternal(Scene scene, UnloadSceneOptions options)
{
return null;
}
// Token: 0x06000E14 RID: 3604 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E14")]
[Address(RVA = "0xED79A0", Offset = "0xED69A0", VA = "0x180ED79A0")]
private static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
{
return null;
}
// Token: 0x06000E15 RID: 3605 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E15")]
[Address(RVA = "0xED8110", Offset = "0xED7110", VA = "0x180ED8110")]
private static AsyncOperation UnloadSceneNameIndexInternal(string sceneName, int sceneBuildIndex, bool immediately, UnloadSceneOptions options, out bool outSuccess)
{
return null;
}
// Token: 0x1400000F RID: 15
// (add) Token: 0x06000E16 RID: 3606 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x06000E17 RID: 3607 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1400000F")]
public static event UnityAction<Scene, LoadSceneMode> sceneLoaded
{
[Token(Token = "0x6000E16")]
[Address(RVA = "0xED8320", Offset = "0xED7320", VA = "0x180ED8320")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000E17")]
[Address(RVA = "0xED8680", Offset = "0xED7680", VA = "0x180ED8680")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000010 RID: 16
// (add) Token: 0x06000E18 RID: 3608 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x06000E19 RID: 3609 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x14000010")]
public static event UnityAction<Scene> sceneUnloaded
{
[Token(Token = "0x6000E18")]
[Address(RVA = "0xED8420", Offset = "0xED7420", VA = "0x180ED8420")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000E19")]
[Address(RVA = "0xED8780", Offset = "0xED7780", VA = "0x180ED8780")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000011 RID: 17
// (add) Token: 0x06000E1A RID: 3610 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x06000E1B RID: 3611 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x14000011")]
public static event UnityAction<Scene, Scene> activeSceneChanged
{
[Token(Token = "0x6000E1A")]
[Address(RVA = "0xED8220", Offset = "0xED7220", VA = "0x180ED8220")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000E1B")]
[Address(RVA = "0xED8580", Offset = "0xED7580", VA = "0x180ED8580")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x06000E1C RID: 3612 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E1C")]
[Address(RVA = "0xED7D50", Offset = "0xED6D50", VA = "0x180ED7D50")]
public static void LoadScene(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode)
{
}
// Token: 0x06000E1D RID: 3613 RVA: 0x00009420 File Offset: 0x00007620
[Token(Token = "0x6000E1D")]
[Address(RVA = "0xED7C40", Offset = "0xED6C40", VA = "0x180ED7C40")]
public static Scene LoadScene(string sceneName, LoadSceneParameters parameters)
{
return default(Scene);
}
// Token: 0x06000E1E RID: 3614 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E1E")]
[Address(RVA = "0xED7B80", Offset = "0xED6B80", VA = "0x180ED7B80")]
public static AsyncOperation LoadSceneAsync(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode)
{
return null;
}
// Token: 0x06000E1F RID: 3615 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E1F")]
[Address(RVA = "0xED7A60", Offset = "0xED6A60", VA = "0x180ED7A60")]
[ExcludeFromDocs]
public static AsyncOperation LoadSceneAsync(string sceneName)
{
return null;
}
// Token: 0x06000E20 RID: 3616 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E20")]
[Address(RVA = "0xED7B10", Offset = "0xED6B10", VA = "0x180ED7B10")]
public static AsyncOperation LoadSceneAsync(string sceneName, LoadSceneParameters parameters)
{
return null;
}
// Token: 0x06000E21 RID: 3617 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E21")]
[Address(RVA = "0xED7F60", Offset = "0xED6F60", VA = "0x180ED7F60")]
public static AsyncOperation UnloadSceneAsync(string sceneName)
{
return null;
}
// Token: 0x06000E22 RID: 3618 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E22")]
[Address(RVA = "0xED8050", Offset = "0xED7050", VA = "0x180ED8050")]
public static AsyncOperation UnloadSceneAsync(Scene scene)
{
return null;
}
// Token: 0x06000E23 RID: 3619 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E23")]
[Address(RVA = "0xED7840", Offset = "0xED6840", VA = "0x180ED7840")]
[RequiredByNativeCode]
private static void Internal_SceneLoaded(Scene scene, LoadSceneMode mode)
{
}
// Token: 0x06000E24 RID: 3620 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E24")]
[Address(RVA = "0xED78F0", Offset = "0xED68F0", VA = "0x180ED78F0")]
[RequiredByNativeCode]
private static void Internal_SceneUnloaded(Scene scene)
{
}
// Token: 0x06000E25 RID: 3621 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E25")]
[Address(RVA = "0xED7790", Offset = "0xED6790", VA = "0x180ED7790")]
[RequiredByNativeCode]
private static void Internal_ActiveSceneChanged(Scene previousActiveScene, Scene newActiveScene)
{
}
// Token: 0x06000E27 RID: 3623 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E27")]
[Address(RVA = "0xED7540", Offset = "0xED6540", VA = "0x180ED7540")]
private static void GetActiveScene_Injected(out Scene ret)
{
}
// Token: 0x06000E28 RID: 3624 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E28")]
[Address(RVA = "0xED76C0", Offset = "0xED66C0", VA = "0x180ED76C0")]
private static void GetSceneByName_Injected(string name, out Scene ret)
{
}
// Token: 0x06000E29 RID: 3625 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E29")]
[Address(RVA = "0xED7600", Offset = "0xED6600", VA = "0x180ED7600")]
private static void GetSceneAt_Injected(int index, out Scene ret)
{
}
// Token: 0x06000E2A RID: 3626 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E2A")]
[Address(RVA = "0xED7EA0", Offset = "0xED6EA0", VA = "0x180ED7EA0")]
private static AsyncOperation UnloadSceneAsyncInternal_Injected(ref Scene scene, UnloadSceneOptions options)
{
return null;
}
// Token: 0x04000579 RID: 1401
[Token(Token = "0x4000579")]
internal static bool s_AllowLoadScene;
}
}