540 lines
16 KiB
C#
540 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000147 RID: 327
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[Token(Token = "0x2000147")]
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[ExcludeFromPreset]
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[NativeType]
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[NativeType("Runtime/Graphics/SpriteFrame.h")]
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[NativeHeader("Runtime/2D/Common/SpriteDataAccess.h")]
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[NativeHeader("Runtime/2D/Common/ScriptBindings/SpritesMarshalling.h")]
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[NativeHeader("Runtime/Graphics/SpriteUtility.h")]
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public sealed class Sprite : Object
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{
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// Token: 0x06000C84 RID: 3204 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000C84")]
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[Address(RVA = "0xEE3A30", Offset = "0xEE2A30", VA = "0x180EE3A30")]
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[RequiredByNativeCode]
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private Sprite()
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{
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}
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// Token: 0x06000C85 RID: 3205 RVA: 0x00008BE0 File Offset: 0x00006DE0
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[Token(Token = "0x6000C85")]
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[Address(RVA = "0xEE30A0", Offset = "0xEE20A0", VA = "0x180EE30A0")]
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internal int GetPackingMode()
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{
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return 0;
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}
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// Token: 0x06000C86 RID: 3206 RVA: 0x00008BF8 File Offset: 0x00006DF8
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[Token(Token = "0x6000C86")]
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[Address(RVA = "0xEE30E0", Offset = "0xEE20E0", VA = "0x180EE30E0")]
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internal int GetPackingRotation()
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{
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return 0;
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}
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// Token: 0x06000C87 RID: 3207 RVA: 0x00008C10 File Offset: 0x00006E10
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[Token(Token = "0x6000C87")]
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[Address(RVA = "0xEE3060", Offset = "0xEE2060", VA = "0x180EE3060")]
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internal int GetPacked()
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{
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return 0;
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}
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// Token: 0x06000C88 RID: 3208 RVA: 0x00008C28 File Offset: 0x00006E28
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[Token(Token = "0x6000C88")]
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[Address(RVA = "0xEE35B0", Offset = "0xEE25B0", VA = "0x180EE35B0")]
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internal Rect GetTextureRect()
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{
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return default(Rect);
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}
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// Token: 0x06000C89 RID: 3209 RVA: 0x00008C40 File Offset: 0x00006E40
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[Token(Token = "0x6000C89")]
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[Address(RVA = "0xEE3510", Offset = "0xEE2510", VA = "0x180EE3510")]
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internal Vector2 GetTextureRectOffset()
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{
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return default(Vector2);
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}
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// Token: 0x06000C8A RID: 3210 RVA: 0x00008C58 File Offset: 0x00006E58
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[Token(Token = "0x6000C8A")]
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[Address(RVA = "0xEE2F50", Offset = "0xEE1F50", VA = "0x180EE2F50")]
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internal Vector4 GetInnerUVs()
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{
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return default(Vector4);
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}
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// Token: 0x06000C8B RID: 3211 RVA: 0x00008C70 File Offset: 0x00006E70
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[Token(Token = "0x6000C8B")]
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[Address(RVA = "0xEE3000", Offset = "0xEE2000", VA = "0x180EE3000")]
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internal Vector4 GetOuterUVs()
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{
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return default(Vector4);
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}
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// Token: 0x06000C8C RID: 3212 RVA: 0x00008C88 File Offset: 0x00006E88
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[Token(Token = "0x6000C8C")]
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[Address(RVA = "0xEE3170", Offset = "0xEE2170", VA = "0x180EE3170")]
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internal Vector4 GetPadding()
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{
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return default(Vector4);
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}
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// Token: 0x06000C8D RID: 3213 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000C8D")]
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[Address(RVA = "0xEE24A0", Offset = "0xEE14A0", VA = "0x180EE24A0")]
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[FreeFunction]
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internal static Sprite CreateSpriteWithoutTextureScripting(Rect rect, Vector2 pivot, float pixelsToUnits, Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000C8E RID: 3214 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000C8E")]
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[Address(RVA = "0xEE2580", Offset = "0xEE1580", VA = "0x180EE2580")]
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[FreeFunction]
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internal static Sprite CreateSprite(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit, uint extrude, SpriteMeshType meshType, Vector4 border, bool generateFallbackPhysicsShape)
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{
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return null;
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}
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// Token: 0x17000288 RID: 648
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// (get) Token: 0x06000C8F RID: 3215 RVA: 0x00008CA0 File Offset: 0x00006EA0
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[Token(Token = "0x17000288")]
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public Bounds bounds
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{
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[Token(Token = "0x6000C8F")]
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[Address(RVA = "0xEE3BD0", Offset = "0xEE2BD0", VA = "0x180EE3BD0")]
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get
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{
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return default(Bounds);
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}
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}
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// Token: 0x17000289 RID: 649
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// (get) Token: 0x06000C90 RID: 3216 RVA: 0x00008CB8 File Offset: 0x00006EB8
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[Token(Token = "0x17000289")]
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public Rect rect
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{
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[Token(Token = "0x6000C90")]
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[Address(RVA = "0xEE3DB0", Offset = "0xEE2DB0", VA = "0x180EE3DB0")]
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get
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{
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return default(Rect);
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}
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}
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// Token: 0x1700028A RID: 650
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// (get) Token: 0x06000C91 RID: 3217 RVA: 0x00008CD0 File Offset: 0x00006ED0
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[Token(Token = "0x1700028A")]
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public Vector4 border
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{
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[Token(Token = "0x6000C91")]
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[Address(RVA = "0xEE3B20", Offset = "0xEE2B20", VA = "0x180EE3B20")]
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get
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{
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return default(Vector4);
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}
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}
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// Token: 0x1700028B RID: 651
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// (get) Token: 0x06000C92 RID: 3218 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x1700028B")]
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public Texture2D texture
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{
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[Token(Token = "0x6000C92")]
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[Address(RVA = "0xEE4000", Offset = "0xEE3000", VA = "0x180EE4000")]
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get
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{
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return null;
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}
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}
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// Token: 0x1700028C RID: 652
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// (get) Token: 0x06000C93 RID: 3219 RVA: 0x00008CE8 File Offset: 0x00006EE8
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[Token(Token = "0x1700028C")]
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public float pixelsPerUnit
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{
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[Token(Token = "0x6000C93")]
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[Address(RVA = "0xEE3D20", Offset = "0xEE2D20", VA = "0x180EE3D20")]
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[NativeMethod]
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get
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{
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return 0f;
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}
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}
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// Token: 0x1700028D RID: 653
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// (get) Token: 0x06000C94 RID: 3220 RVA: 0x00008D00 File Offset: 0x00006F00
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[Token(Token = "0x1700028D")]
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public float spriteAtlasTextureScale
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{
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[Token(Token = "0x6000C94")]
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[Address(RVA = "0xEE3E10", Offset = "0xEE2E10", VA = "0x180EE3E10")]
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[NativeMethod]
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get
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{
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return 0f;
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}
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}
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// Token: 0x1700028E RID: 654
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// (get) Token: 0x06000C95 RID: 3221 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x1700028E")]
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public Texture2D associatedAlphaSplitTexture
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{
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[Token(Token = "0x6000C95")]
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[Address(RVA = "0xEE3A90", Offset = "0xEE2A90", VA = "0x180EE3A90")]
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[NativeMethod]
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get
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{
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return null;
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}
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}
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// Token: 0x1700028F RID: 655
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// (get) Token: 0x06000C96 RID: 3222 RVA: 0x00008D18 File Offset: 0x00006F18
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[Token(Token = "0x1700028F")]
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public Vector2 pivot
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{
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[Token(Token = "0x6000C96")]
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[Address(RVA = "0xEE3CD0", Offset = "0xEE2CD0", VA = "0x180EE3CD0")]
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[NativeMethod]
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get
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{
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return default(Vector2);
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}
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}
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// Token: 0x17000290 RID: 656
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// (get) Token: 0x06000C97 RID: 3223 RVA: 0x00008D30 File Offset: 0x00006F30
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[Token(Token = "0x17000290")]
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public bool packed
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{
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[Token(Token = "0x6000C97")]
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[Address(RVA = "0xEE3C40", Offset = "0xEE2C40", VA = "0x180EE3C40")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x17000291 RID: 657
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// (get) Token: 0x06000C98 RID: 3224 RVA: 0x00008D48 File Offset: 0x00006F48
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[Token(Token = "0x17000291")]
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public SpritePackingMode packingMode
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{
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[Token(Token = "0x6000C98")]
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[Address(RVA = "0xEE30A0", Offset = "0xEE20A0", VA = "0x180EE30A0")]
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get
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{
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return SpritePackingMode.Tight;
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}
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}
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// Token: 0x17000292 RID: 658
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// (get) Token: 0x06000C99 RID: 3225 RVA: 0x00008D60 File Offset: 0x00006F60
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[Token(Token = "0x17000292")]
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public SpritePackingRotation packingRotation
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{
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[Token(Token = "0x6000C99")]
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[Address(RVA = "0xEE30E0", Offset = "0xEE20E0", VA = "0x180EE30E0")]
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get
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{
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return SpritePackingRotation.None;
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}
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}
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// Token: 0x17000293 RID: 659
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// (get) Token: 0x06000C9A RID: 3226 RVA: 0x00008D78 File Offset: 0x00006F78
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[Token(Token = "0x17000293")]
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public Rect textureRect
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{
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[Token(Token = "0x6000C9A")]
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[Address(RVA = "0xEE3F30", Offset = "0xEE2F30", VA = "0x180EE3F30")]
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get
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{
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return default(Rect);
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}
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}
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// Token: 0x17000294 RID: 660
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// (get) Token: 0x06000C9B RID: 3227 RVA: 0x00008D90 File Offset: 0x00006F90
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[Token(Token = "0x17000294")]
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public Vector2 textureRectOffset
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{
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[Token(Token = "0x6000C9B")]
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[Address(RVA = "0xEE3E50", Offset = "0xEE2E50", VA = "0x180EE3E50")]
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get
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{
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return default(Vector2);
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}
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}
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// Token: 0x17000295 RID: 661
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// (get) Token: 0x06000C9C RID: 3228 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x17000295")]
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public Vector2[] vertices
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{
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[Token(Token = "0x6000C9C")]
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[Address(RVA = "0xEE40C0", Offset = "0xEE30C0", VA = "0x180EE40C0")]
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[FreeFunction]
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get
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{
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return null;
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}
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}
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// Token: 0x17000296 RID: 662
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// (get) Token: 0x06000C9D RID: 3229 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x17000296")]
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public ushort[] triangles
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{
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[Token(Token = "0x6000C9D")]
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[Address(RVA = "0xEE4040", Offset = "0xEE3040", VA = "0x180EE4040")]
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[FreeFunction]
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get
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{
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return null;
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}
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}
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// Token: 0x17000297 RID: 663
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// (get) Token: 0x06000C9E RID: 3230 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x17000297")]
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public Vector2[] uv
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{
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[Token(Token = "0x6000C9E")]
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[Address(RVA = "0xEE4080", Offset = "0xEE3080", VA = "0x180EE4080")]
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[FreeFunction]
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get
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{
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return null;
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}
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}
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// Token: 0x06000C9F RID: 3231 RVA: 0x00008DA8 File Offset: 0x00006FA8
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[Token(Token = "0x6000C9F")]
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[Address(RVA = "0xEE31D0", Offset = "0xEE21D0", VA = "0x180EE31D0")]
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public int GetPhysicsShapeCount()
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{
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return 0;
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}
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// Token: 0x06000CA0 RID: 3232 RVA: 0x00008DC0 File Offset: 0x00006FC0
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[Token(Token = "0x6000CA0")]
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[Address(RVA = "0xEE3260", Offset = "0xEE2260", VA = "0x180EE3260")]
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public int GetPhysicsShapePointCount(int shapeIdx)
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{
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return 0;
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}
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// Token: 0x06000CA1 RID: 3233 RVA: 0x00008DD8 File Offset: 0x00006FD8
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[Token(Token = "0x6000CA1")]
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[Address(RVA = "0xEE3610", Offset = "0xEE2610", VA = "0x180EE3610")]
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[NativeMethod]
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private int Internal_GetPhysicsShapePointCount(int shapeIdx)
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{
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return 0;
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}
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// Token: 0x06000CA2 RID: 3234 RVA: 0x00008DF0 File Offset: 0x00006FF0
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[Token(Token = "0x6000CA2")]
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[Address(RVA = "0xEE3380", Offset = "0xEE2380", VA = "0x180EE3380")]
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public int GetPhysicsShape(int shapeIdx, List<Vector2> physicsShape)
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{
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return 0;
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}
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// Token: 0x06000CA3 RID: 3235 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CA3")]
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[Address(RVA = "0xEE3210", Offset = "0xEE2210", VA = "0x180EE3210")]
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[FreeFunction]
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private static void GetPhysicsShapeImpl(Sprite sprite, int shapeIdx, List<Vector2> physicsShape)
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{
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}
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// Token: 0x06000CA4 RID: 3236 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CA4")]
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[Address(RVA = "0xEE36F0", Offset = "0xEE26F0", VA = "0x180EE36F0")]
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public void OverridePhysicsShape(IList<Vector2[]> physicsShapes)
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{
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}
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// Token: 0x06000CA5 RID: 3237 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CA5")]
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[Address(RVA = "0xEE36B0", Offset = "0xEE26B0", VA = "0x180EE36B0")]
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[FreeFunction]
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private static void OverridePhysicsShapeCount(Sprite sprite, int physicsShapeCount)
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{
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}
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// Token: 0x06000CA6 RID: 3238 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CA6")]
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[Address(RVA = "0xEE39D0", Offset = "0xEE29D0", VA = "0x180EE39D0")]
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[FreeFunction]
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private static void OverridePhysicsShape(Sprite sprite, Vector2[] physicsShape, int idx)
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{
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}
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// Token: 0x06000CA7 RID: 3239 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CA7")]
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[Address(RVA = "0xEE3650", Offset = "0xEE2650", VA = "0x180EE3650")]
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[FreeFunction]
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public void OverrideGeometry(Vector2[] vertices, ushort[] triangles)
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{
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}
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// Token: 0x06000CA8 RID: 3240 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CA8")]
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[Address(RVA = "0xEE26D0", Offset = "0xEE16D0", VA = "0x180EE26D0")]
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internal static Sprite Create(Rect rect, Vector2 pivot, float pixelsToUnits, Texture2D texture)
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{
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return null;
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}
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// Token: 0x06000CA9 RID: 3241 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CA9")]
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[Address(RVA = "0xEE2670", Offset = "0xEE1670", VA = "0x180EE2670")]
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internal static Sprite Create(Rect rect, Vector2 pivot, float pixelsToUnits)
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{
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return null;
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}
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// Token: 0x06000CAA RID: 3242 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAA")]
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[Address(RVA = "0xEE2A90", Offset = "0xEE1A90", VA = "0x180EE2A90")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit, uint extrude, SpriteMeshType meshType, Vector4 border, bool generateFallbackPhysicsShape)
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{
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return null;
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}
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// Token: 0x06000CAB RID: 3243 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAB")]
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[Address(RVA = "0xEE2610", Offset = "0xEE1610", VA = "0x180EE2610")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit, uint extrude, SpriteMeshType meshType, Vector4 border)
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{
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return null;
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}
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// Token: 0x06000CAC RID: 3244 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAC")]
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[Address(RVA = "0xEE28D0", Offset = "0xEE18D0", VA = "0x180EE28D0")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit, uint extrude, SpriteMeshType meshType)
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{
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return null;
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}
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// Token: 0x06000CAD RID: 3245 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAD")]
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[Address(RVA = "0xEE29B0", Offset = "0xEE19B0", VA = "0x180EE29B0")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit, uint extrude)
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{
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return null;
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}
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// Token: 0x06000CAE RID: 3246 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAE")]
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[Address(RVA = "0xEE2730", Offset = "0xEE1730", VA = "0x180EE2730")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot, float pixelsPerUnit)
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|
{
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return null;
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}
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// Token: 0x06000CAF RID: 3247 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000CAF")]
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[Address(RVA = "0xEE2800", Offset = "0xEE1800", VA = "0x180EE2800")]
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public static Sprite Create(Texture2D texture, Rect rect, Vector2 pivot)
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|
{
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|
return null;
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|
}
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// Token: 0x06000CB0 RID: 3248 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000CB0")]
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[Address(RVA = "0xEE3560", Offset = "0xEE2560", VA = "0x180EE3560")]
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private void GetTextureRect_Injected(out Rect ret)
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|
{
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|
}
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|
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// Token: 0x06000CB1 RID: 3249 RVA: 0x00002050 File Offset: 0x00000250
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|
[Token(Token = "0x6000CB1")]
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|
[Address(RVA = "0xEE34C0", Offset = "0xEE24C0", VA = "0x180EE34C0")]
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|
private void GetTextureRectOffset_Injected(out Vector2 ret)
|
|
{
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|
}
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|
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|
// Token: 0x06000CB2 RID: 3250 RVA: 0x00002050 File Offset: 0x00000250
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|
[Token(Token = "0x6000CB2")]
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|
[Address(RVA = "0xEE2F00", Offset = "0xEE1F00", VA = "0x180EE2F00")]
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|
private void GetInnerUVs_Injected(out Vector4 ret)
|
|
{
|
|
}
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|
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|
// Token: 0x06000CB3 RID: 3251 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CB3")]
|
|
[Address(RVA = "0xEE2FB0", Offset = "0xEE1FB0", VA = "0x180EE2FB0")]
|
|
private void GetOuterUVs_Injected(out Vector4 ret)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000CB4 RID: 3252 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CB4")]
|
|
[Address(RVA = "0xEE3120", Offset = "0xEE2120", VA = "0x180EE3120")]
|
|
private void GetPadding_Injected(out Vector4 ret)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000CB5 RID: 3253 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6000CB5")]
|
|
[Address(RVA = "0xEE2430", Offset = "0xEE1430", VA = "0x180EE2430")]
|
|
private static Sprite CreateSpriteWithoutTextureScripting_Injected(ref Rect rect, ref Vector2 pivot, float pixelsToUnits, Texture2D texture)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000CB6 RID: 3254 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6000CB6")]
|
|
[Address(RVA = "0xEE2500", Offset = "0xEE1500", VA = "0x180EE2500")]
|
|
private static Sprite CreateSprite_Injected(Texture2D texture, ref Rect rect, ref Vector2 pivot, float pixelsPerUnit, uint extrude, SpriteMeshType meshType, ref Vector4 border, bool generateFallbackPhysicsShape)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000CB7 RID: 3255 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CB7")]
|
|
[Address(RVA = "0xEE3B80", Offset = "0xEE2B80", VA = "0x180EE3B80")]
|
|
private void get_bounds_Injected(out Bounds ret)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000CB8 RID: 3256 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CB8")]
|
|
[Address(RVA = "0xEE3D60", Offset = "0xEE2D60", VA = "0x180EE3D60")]
|
|
private void get_rect_Injected(out Rect ret)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000CB9 RID: 3257 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CB9")]
|
|
[Address(RVA = "0xEE3AD0", Offset = "0xEE2AD0", VA = "0x180EE3AD0")]
|
|
private void get_border_Injected(out Vector4 ret)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000CBA RID: 3258 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000CBA")]
|
|
[Address(RVA = "0xEE3C80", Offset = "0xEE2C80", VA = "0x180EE3C80")]
|
|
private void get_pivot_Injected(out Vector2 ret)
|
|
{
|
|
}
|
|
}
|
|
}
|