Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

117 lines
4.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000BD RID: 189
[Token(Token = "0x20000BD")]
[NativeHeader("Runtime/Graphics/Texture2DArray.h")]
public sealed class Texture2DArray : Texture
{
// Token: 0x17000180 RID: 384
// (get) Token: 0x06000750 RID: 1872 RVA: 0x00005580 File Offset: 0x00003780
[Token(Token = "0x17000180")]
public static int allSlices
{
[Token(Token = "0x6000750")]
[Address(RVA = "0x3393AB0", Offset = "0x3392AB0", VA = "0x183393AB0")]
[NativeName("GetAllTextureLayersIdentifier")]
get
{
return 0;
}
}
// Token: 0x17000181 RID: 385
// (get) Token: 0x06000751 RID: 1873 RVA: 0x00005598 File Offset: 0x00003798
[Token(Token = "0x17000181")]
public override bool isReadable
{
[Token(Token = "0x6000751")]
[Address(RVA = "0x3393AE0", Offset = "0x3392AE0", VA = "0x183393AE0", Slot = "11")]
get
{
return default(bool);
}
}
// Token: 0x06000752 RID: 1874 RVA: 0x000055B0 File Offset: 0x000037B0
[Token(Token = "0x6000752")]
[Address(RVA = "0x33933C0", Offset = "0x33923C0", VA = "0x1833933C0")]
[FreeFunction]
private static bool Internal_CreateImpl([Writable] Texture2DArray mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
{
return default(bool);
}
// Token: 0x06000753 RID: 1875 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000753")]
[Address(RVA = "0x3393420", Offset = "0x3392420", VA = "0x183393420")]
private static void Internal_Create([Writable] Texture2DArray mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
{
}
// Token: 0x06000754 RID: 1876 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000754")]
[Address(RVA = "0x33932B0", Offset = "0x33922B0", VA = "0x1833932B0")]
[FreeFunction]
private void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable)
{
}
// Token: 0x06000755 RID: 1877 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000755")]
[Address(RVA = "0x33934F0", Offset = "0x33924F0", VA = "0x1833934F0")]
public Texture2DArray(int width, int height, int depth, DefaultFormat format, TextureCreationFlags flags)
{
}
// Token: 0x06000756 RID: 1878 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000756")]
[Address(RVA = "0x33937B0", Offset = "0x33927B0", VA = "0x1833937B0")]
[RequiredByNativeCode]
public Texture2DArray(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags)
{
}
// Token: 0x06000757 RID: 1879 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000757")]
[Address(RVA = "0x33939A0", Offset = "0x33929A0", VA = "0x1833939A0")]
public Texture2DArray(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags, int mipCount)
{
}
// Token: 0x06000758 RID: 1880 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000758")]
[Address(RVA = "0x3393660", Offset = "0x3392660", VA = "0x183393660")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, int mipCount, [DefaultValue("true")] bool linear)
{
}
// Token: 0x06000759 RID: 1881 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000759")]
[Address(RVA = "0x3393950", Offset = "0x3392950", VA = "0x183393950")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, bool mipChain, [DefaultValue("true")] bool linear)
{
}
// Token: 0x0600075A RID: 1882 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600075A")]
[Address(RVA = "0x3393900", Offset = "0x3392900", VA = "0x183393900")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, bool mipChain)
{
}
// Token: 0x0600075B RID: 1883 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600075B")]
[Address(RVA = "0x3393310", Offset = "0x3392310", VA = "0x183393310")]
public void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable)
{
}
}
}