Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

149 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000012")]
[UsedByNativeCode]
[NativeHeader("Runtime/Interfaces/IRaycast.h")]
[NativeHeader("PhysicsScriptingClasses.h")]
[NativeHeader("Modules/Physics/RaycastHit.h")]
public struct RaycastHit
{
// Token: 0x17000013 RID: 19
// (get) Token: 0x0600001A RID: 26 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000013")]
public Collider collider
{
[Token(Token = "0x600001A")]
[Address(RVA = "0x11B9DD0", Offset = "0x11B8DD0", VA = "0x1811B9DD0")]
get
{
return null;
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x0600001B RID: 27 RVA: 0x00002100 File Offset: 0x00000300
// (set) Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000014")]
public Vector3 point
{
[Token(Token = "0x600001B")]
[Address(RVA = "0x11B2160", Offset = "0x11B1160", VA = "0x1811B2160")]
get
{
return default(Vector3);
}
[Token(Token = "0x600001C")]
[Address(RVA = "0x11BA060", Offset = "0x11B9060", VA = "0x1811BA060")]
set
{
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x0600001D RID: 29 RVA: 0x00002118 File Offset: 0x00000318
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000015")]
public Vector3 normal
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x11B2140", Offset = "0x11B1140", VA = "0x1811B2140")]
get
{
return default(Vector3);
}
[Token(Token = "0x600001E")]
[Address(RVA = "0x11BA050", Offset = "0x11B9050", VA = "0x1811BA050")]
set
{
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x0600001F RID: 31 RVA: 0x00002130 File Offset: 0x00000330
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000016")]
public float distance
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x11B9E80", Offset = "0x11B8E80", VA = "0x1811B9E80")]
get
{
return 0f;
}
[Token(Token = "0x6000020")]
[Address(RVA = "0x6A46F0", Offset = "0x6A36F0", VA = "0x1806A46F0")]
set
{
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000021 RID: 33 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000017")]
public Transform transform
{
[Token(Token = "0x6000021")]
[Address(RVA = "0x11B9F50", Offset = "0x11B8F50", VA = "0x1811B9F50")]
get
{
return null;
}
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x06000022 RID: 34 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000018")]
public Rigidbody rigidbody
{
[Token(Token = "0x6000022")]
[Address(RVA = "0x11B9E90", Offset = "0x11B8E90", VA = "0x1811B9E90")]
get
{
return null;
}
}
// Token: 0x0400004F RID: 79
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400004F")]
[NativeName("point")]
internal Vector3 m_Point;
// Token: 0x04000050 RID: 80
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000050")]
[NativeName("normal")]
internal Vector3 m_Normal;
// Token: 0x04000051 RID: 81
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000051")]
[NativeName("faceID")]
internal uint m_FaceID;
// Token: 0x04000052 RID: 82
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000052")]
[NativeName("distance")]
internal float m_Distance;
// Token: 0x04000053 RID: 83
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000053")]
[NativeName("uv")]
internal Vector2 m_UV;
// Token: 0x04000054 RID: 84
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000054")]
[NativeName("collider")]
internal int m_Collider;
}
}