16 lines
344 B
C#
16 lines
344 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.EventSystems
|
|
{
|
|
// Token: 0x0200009A RID: 154
|
|
[Token(Token = "0x2000053")]
|
|
public interface IPointerExitHandler : IEventSystemHandler
|
|
{
|
|
// Token: 0x0600059E RID: 1438
|
|
[Token(Token = "0x6000517")]
|
|
[Address(Slot = "0")]
|
|
void OnPointerExit(PointerEventData eventData);
|
|
}
|
|
}
|