16 lines
340 B
C#
16 lines
340 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x0200009C RID: 156
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[Token(Token = "0x2000055")]
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public interface IPointerUpHandler : IEventSystemHandler
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{
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// Token: 0x060005A0 RID: 1440
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[Token(Token = "0x6000519")]
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[Address(Slot = "0")]
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void OnPointerUp(PointerEventData eventData);
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}
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}
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