Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
1005 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x2000010")]
public static class FontUpdateTracker
{
// Token: 0x060000D9 RID: 217 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60000AF")]
[Address(RVA = "0xCA3060", Offset = "0xCA2060", VA = "0x180CA3060")]
public static void TrackText(Text t)
{
}
// Token: 0x060000DA RID: 218 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60000B0")]
[Address(RVA = "0xCA2F20", Offset = "0xCA1F20", VA = "0x180CA2F20")]
private static void RebuildForFont(Font f)
{
}
// Token: 0x060000DB RID: 219 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60000B1")]
[Address(RVA = "0xCA3270", Offset = "0xCA2270", VA = "0x180CA3270")]
public static void UntrackText(Text t)
{
}
// Token: 0x04000065 RID: 101
[Token(Token = "0x400004B")]
private static Dictionary<Font, HashSet<Text>> m_Tracked;
}
}