32 lines
858 B
C#
32 lines
858 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200003F RID: 63
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[Token(Token = "0x200003F")]
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public class DragLeaveEvent : DragAndDropEventBase<DragLeaveEvent>
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{
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// Token: 0x06000119 RID: 281 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000119")]
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[Address(RVA = "0x65F280", Offset = "0x65E280", VA = "0x18065F280", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x0600011A RID: 282 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600011A")]
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[Address(RVA = "0x65EFC0", Offset = "0x65DFC0", VA = "0x18065EFC0")]
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private void LocalInit()
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{
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}
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// Token: 0x0600011B RID: 283 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600011B")]
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[Address(RVA = "0x65F2C0", Offset = "0x65E2C0", VA = "0x18065F2C0")]
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public DragLeaveEvent()
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{
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}
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}
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}
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